DII
Classic Diablo II 1.06b character armory
Tux
Account: tux
Amazon · Level 19
Items 13 Skills spent 12 Account: tux Server character

Character Stats

Strength45
Energy15
Dexterity25
Vitality45
Statpoints40
Skillpoints8
Life161
Maxlife161
Mana42
Maxmana42
Stamina127
Maxstamina127
Level19
Experience524945
Gold5053
Stashgold10755

Skills

Spent total: 12

Magic Arrow
0
Fire Arrow
0
Inner Sight
1
Critical Strike
1
Jab
1
Cold Arrow
0
Multiple Shot
0
Dodge
1
Power Strike
1
Poison Javelin
1
Exploding Arrow
0
Slow Missiles
1
Avoid
1
Impale
0
Lightning Bolt
1
Ice Arrow
0
Guided Arrow
0
Penetrate
1
Charged Strike
2
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Amulet of the Apprentice
Amulet of the Apprentice
Amulet
  • Fast Cast Rate
Heavenly Garb
Heavenly Garb
Light Plate
Defense (base range): 90 to 107
Est. Defense: 180 to 214 estimated
Base Durability: 60
Required Strength: 41
  • +100% to Defense
  • +10 to each Resistance
  • Regenerate Mana 25%
Razortine
Razortine
Trident
One-Hand Damage (base): 9 to 15
Two-Hand Damage (base): 9 to 15
Base Durability: 35
Required Strength: 38
  • Slows Target By 25%
  • 50% Target Defense
  • +15 to Strength
  • +8 to Dexterity
  • Greatly Attack Rate Increase (30 Points)
Worn gear
3 placed / 3 equipped items

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Doom Wrap
Doom Wrap
Ornate Plate
Defense (base range): 417 to 450
Est. Defense: 600 to 648 estimated
Base Durability: 60
Required Strength: 170
  • +13 to Dexterity
  • +44% to Defense
  • Lightning Resist 19%
  • Fastest Hit Recovery
  • +2 to Minimum Damage
  • Fire Resist 12%
Bitter Noose
Bitter Noose
Amulet
  • Lightning Resist 5%
  • +5 to Light Radius
  • 52% Extra Gold From Monsters
  • +12 to Dexterity
  • +1 to Necromancer Skill Levels
Glyph Cloak
Glyph Cloak
Ornate Plate
Defense (base range): 417 to 450
Est. Defense: 804 to 868 estimated
Base Durability: 60
Required Strength: 102 (base 170)
  • Poison Resist 29%
  • Lightning Resist 7%
  • +93% to Defense
  • +29 to Life
  • +6 to Dexterity
  • Requirements -40%
Horadric Cube
Horadric Cube
Chaos Heart
Chaos Heart
Amulet
  • +1 to Sorceress Skill Levels
  • Replenish Life +3
  • 10% Better Chance of Getting Magic Item
  • +58 to Mana
Grim Nails
Grim Nails
Greaves
Defense (base range): 12 to 15
Est. Defense: 15 to 19 estimated
Base Durability: 24
Required Strength: 70
  • Cold Resist 5%
  • +31% to Defense
  • +11 to Dexterity
  • Fire Resist 44%
  • +25 to Life
  • Replenish Life +3
Blood Splitter
Blood Splitter
Naga
Damage (base): 18 to 34
Calculated Damage: 38 to 68 (+102% ED, +2 Min)
Two-Hand Damage (base): 18 to 35
Calculated Two-Hand Damage: 38 to 70 (+102% ED, +2 Min)
Base Durability: 26
Required Strength: 96 (base 121)
  • +78% to Damage
  • +36 to Attack Rating
  • 9% Mana Stolen Per Hit
  • +36 to Attack Rating
  • +24% to Damage
  • +2 to Minimum Damage
  • Requirements -20%
Inventory
10 × 4 cells
7 placed / 7 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Sigon's Shelter
Sigon's Shelter
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 160 to 168 estimated
Base Durability: 55
Required Strength: 70
  • +25% to Defense
  • Lightning Resist 30%
Soul Needle
Soul Needle
Rune Sword
Damage (base): 10 to 42
Calculated Damage: 24 to 103 (+147% ED)
Two-Hand Damage (base): 10 to 43
Calculated Two-Hand Damage: 24 to 106 (+147% ED)
Base Durability: 44
Required Strength: 103
Required Dexterity: 79
  • +38 to Life
  • +84 to Attack Rating
  • +50% to Damage
  • +150 to Attack Rating
  • +97% to Damage
  • +10 to Strength
  • 8% Mana Stolen Per Hit
Demon Lance
Demon Lance
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 23 to 103 (+65% ED)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 23 to 103 (+65% ED)
Base Durability: 25
Required Strength: 48 (base 60)
Required Dexterity: 36 (base 45)
  • +49 to Attack Rating
  • +31% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +34% to Damage
  • Greatly Attack Rate Increase (40 Points)
  • Requirements -20%
Stash
6 × 4 cells
3 placed / 3 items