DII
Classic Diablo II 1.06b character armory
ToneE
Account: tonee
Amazon · Level 1
Items 19 Skills spent 0 Account: tonee Server character

Character Stats

Strength20
Energy15
Dexterity25
Vitality20
Life50
Maxlife50
Mana15
Maxmana15
Stamina84
Maxstamina84
Level1
Gold131

Skills

Spent total: 0

Magic Arrow
0
Fire Arrow
0
Inner Sight
0
Critical Strike
0
Jab
0
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Javelin
Javelin
Damage (base): 1 to 5
Missile Damage (base): 6 to 14
Stack Size: 30 to 60
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horadric Cube
Horadric Cube
Venom Ward
Venom Ward
Breast Plate
Defense (base range): 65 to 68
Base Durability: 50
Required Strength: 30
  • +24 Poison Damage Min
  • +32 Poison Damage Max
  • +50% to Damage
  • 15% To Maximum Poison Resist
  • +2 to Light Radius
  • Poison Length 75 seconds
  • Poison Resist 15%
Rattlecage
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
  • Hit Causes Monster to Flee
  • +45 to Attack Rating
  • 25% Chance of Crushing Blow
  • +45 Defense
Soul Buckle
Soul Buckle
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Poison Resist 7%
  • +28 to Life
  • Lightning Resist 49%
  • +1 to Light Radius
  • +11 to Mana
Rogue's Bow
Rogue's Bow
Composite Bow
One-Hand Damage (base): 4 to 8
Two-Hand Damage (base): 4 to 8
Missile Damage (base): 4 to 8
Required Strength: 25
Required Dexterity: 35
  • +10 to each Resistance
  • 30% Deadly Strike
  • +60 to Attack Rating
  • +100% Damage to Undead
Arctic Horn
Arctic Horn
Short War Bow
One-Hand Damage (base): 6 to 14
Calculated One-Hand Damage: 7 to 16 (+20% ED)
Two-Hand Damage (base): 6 to 14
Calculated Two-Hand Damage: 7 to 16 (+20% ED)
Missile Damage (base): 6 to 14
Required Strength: 35
Required Dexterity: 55
  • 20% Bonus to Attack Rating
  • +20% to Damage
Inventory
10 × 4 cells
6 placed / 6 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Unidentified Shaft of the Horadric Staff
Unidentified
Shaft of the Horadric Staff
Unidentified
One-Hand Damage (base): 10 to 15
Two-Hand Damage (base): 10 to 15
Base Durability: 45
Required Strength: 25
Required Dexterity: 35
Unidentified Top of the Horadric Staff
Unidentified
Top of the Horadric Staff
Unidentified
Gale Flange
Gale Flange
Studded Leather
Defense (base range): 32 to 35
Base Durability: 32
Required Strength: 27
  • Fastest Hit Recovery
  • Fire Resist 23%
  • +40 to Mana
  • +13 to Dexterity
Bonesnap
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
  • +200% to Damage
  • 40% Chance of Crushing Blow
  • Fire Resist 30%
  • Cold Resist 30%
The Diggler
The Diggler
Dirk
Damage (base): 3 to 7
Calculated Damage: 4 to 10 (+50% ED)
Base Durability: 20
Required Dexterity: 25
  • +10 to Dexterity
  • +50% to Damage
  • Greatly Attack Rate Increase (1 Points)
  • Cold Resist 25%
  • Fire Resist 25%
Stash
6 × 4 cells
5 placed / 5 items

Cube

2 shown

Container view. Hover, focus, or click an icon to view item details.

Wraith Knell
Wraith Knell
War Scepter
Damage (base): 7 to 14
Calculated Damage: 18 to 37 (+170% ED)
Two-Hand Damage (base): 3 to 7
Calculated Two-Hand Damage: 8 to 18 (+170% ED)
Base Durability: 70
Required Strength: 55
  • Cold Resist 6%
  • +125 to Attack Rating
  • +91% to Damage
  • Slight Attack Rate Increase (10 Points)
  • +79% to Damage
  • 6% Life Stolen Per Hit
Culwen's Point
Culwen's Point
War Sword
Damage (base): 8 to 20
Base Durability: 44
Required Strength: 71
Required Dexterity: 45
  • +1 To All Skills
  • Poison Length Reduced by 50%
  • Faster Hit Recovery
  • Faster Block Rate
  • +60 to Attack Rating
Cube
3 × 4 cells
2 placed / 2 items