DII
Classic Diablo II 1.06b character armory
suffy
Account: suffered101
Necromancer · Level 9
Items 14 Skills spent 9 Account: suffered101 Server character

Character Stats

Strength30
Energy30
Dexterity25
Vitality30
Statpoints5
Life87
Maxlife87
Mana51
Maxmana51
Stamina102
Maxstamina102
Level9
Experience51270
Gold752

Skills

Spent total: 9

Amplify Damage
1
Teeth
0
Bone Armor
0
Skeleton Mastery
3
Raise Skeleton
4
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
1
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

4 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Light Belt of Balance
Light Belt of Balance
Light Belt
Defense (base range): 3
Base Durability: 14
  • Fast Hit Recovery
Glowing Ring of Dexterity
Glowing Ring of Dexterity
Ring
  • +2 to Light Radius
  • +1 to Dexterity
Fortuitous Amulet of the Apprentice
Fortuitous Amulet of the Apprentice
Amulet
  • 12% Better Chance of Getting Magic Item
  • Fast Cast Rate
Yew Wand
Yew Wand
Damage (base): 2 to 8
Base Durability: 15
Worn gear
4 placed / 4 equipped items

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Unidentified Heavy Gloves
Unidentified
Heavy Gloves
Unidentified
Defense (base range): 5 to 6
Base Durability: 14
Stamina Potion
Stamina Potion
Throwing Axe
Throwing Axe
Damage (base): 4 to 7
Missile Damage (base): 8 to 12
Required Dexterity: 40
Stack Size: 16 to 32
Yew Wand
Yew Wand
Damage (base): 2 to 8
Base Durability: 15
Chipped Skull
Chipped Skull
Unidentified Hand Axe
Unidentified
Hand Axe
Unidentified
Damage (base): 3 to 6
Base Durability: 28
Unidentified Dagger
Unidentified
Dagger
Unidentified
Damage (base): 1 to 4
Base Durability: 16
Inventory
10 × 4 cells
9 placed / 9 items