DII
Classic Diablo II 1.06b character armory
Soma
Account: soma
Barbarian · Level 10 · Hardcore
Items 31 Skills spent 9 Hardcore Account: soma Server character

Character Stats

Strength34
Energy10
Dexterity26
Vitality60
Skillpoints2
Life222
Maxlife213
Mana19
Maxmana19
Stamina135
Maxstamina135
Level10
Experience61607
Gold1154
Stashgold7039

Skills

Spent total: 9

Bash
1
Sword Mastery
0
Axe Mastery
7
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
1
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

9 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Glowing Helm
Glowing Helm
Helm
Defense (base range): 15 to 18
Base Durability: 24
Required Strength: 26
  • +2 to Light Radius
Beryl Ring of the Fox
Beryl Ring of the Fox
Ring
  • Poison Resist 7%
  • +9 to Life
Light Belt
Light Belt
Defense (base range): 3
Base Durability: 14
Hard Leather Armor of Stability
Hard Leather Armor of Stability
Hard Leather Armor
Defense (base range): 21 to 24
Base Durability: 28
Required Strength: 20
  • Fastest Hit Recovery
Heavy Boots of Warmth/Thawing
Heavy Boots of Warmth/Thawing
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Half Freeze Duration
Amulet of the Bat
Amulet of the Bat
Amulet
  • 8% Mana Stolen Per Hit
Heavy Gloves of Warmth/Thawing
Heavy Gloves of Warmth/Thawing
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • Half Freeze Duration
Jagged Axe
Jagged Axe
Axe
Damage (base): 3 to 11
Calculated Damage: 3 to 12 (+11% ED)
Base Durability: 24
Required Strength: 32
  • +11% to Damage
Axe of the Bat
Axe of the Bat
Axe
Damage (base): 3 to 11
Base Durability: 24
Required Strength: 32
  • 7% Mana Stolen Per Hit
Worn gear
8 placed / 9 equipped items
1 body/corpse item shown below.

Inventory

14 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Iron Wand of the Bear
Iron Wand of the Bear
Wand
Damage (base): 2 to 4
Base Durability: 15
  • +40 to Attack Rating
  • Knockback
Key
Key
Stack Size: 1 to 6
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Heavy Gloves of the Tiger
Heavy Gloves of the Tiger
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +25 to Life
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Chipped Skull
Chipped Skull
Chipped Diamond
Chipped Diamond
Key
Key
Stack Size: 1 to 6
Chipped Topaz
Chipped Topaz
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Bardiche of the Leech
Bardiche of the Leech
Bardiche
One-Hand Damage (base): 1 to 25
Two-Hand Damage (base): 1 to 27
Base Durability: 50
Required Strength: 40
  • 6% Life Stolen Per Hit
Super Mana Potion
Super Mana Potion
Vulpine Buckler of Blocking
Vulpine Buckler of Blocking
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
  • 10 Damage taken Goes to Mana
  • +10% Increased Blocking
Inventory
10 × 4 cells
14 placed / 14 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Amulet of Craftmanship
Amulet of Craftmanship
Amulet
  • +2 to Maximum Damage
Sharp Short Sword of Shock
Sharp Short Sword of Shock
Short Sword
Damage (base): 2 to 7
Calculated Damage: 2 to 8 (+18% ED)
Base Durability: 24
  • +15 to Attack Rating
  • +18% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
Wirt's Leg
Wirt's Leg
Damage (base): 2 to 8
Base Durability: 66
Sparking Mail
Sparking Mail
Chain Mail
Defense (base range): 72 to 75
Est. Defense: 112 to 115 estimated
Base Durability: 45
Required Strength: 48
  • +40 Defense
  • +1 Lightning Damage Min
  • +10 Lightning Damage Max
  • Attacker Takes Lightning Damage of 1
Dire Star
Dire Star
Club
Damage (base): 1 to 6
Calculated Damage: 1 to 9 (+19% ED, +2 Max)
Base Durability: 24
  • +2 to Maximum Damage
  • Slight Attack Rate Increase (10 Points)
  • 5% Mana Stolen Per Hit
  • +1 Points of Mana After Each Kill
  • +19% to Damage
Jagged Two-Handed Sword of Readiness
Jagged Two-Handed Sword of Readiness
Two-Handed Sword
One-Hand Damage (base): 2 to 9
Calculated One-Hand Damage: 2 to 10 (+19% ED)
Two-Hand Damage (base): 8 to 17
Calculated Two-Hand Damage: 9 to 20 (+19% ED)
Base Durability: 44
Required Strength: 35
Required Dexterity: 27
  • +19% to Damage
  • Slight Attack Rate Increase (10 Points)
Stash
6 × 4 cells
6 placed / 6 items