DII
Classic Diablo II 1.06b character armory
JavaVoK
Account: sirvok
Amazon · Level 7 · Hardcore
Items 29 Skills spent 7 Hardcore Account: sirvok Server character

Character Stats

Strength50
Energy15
Dexterity25
Vitality20
Life62
Maxlife62
Mana121.6
Maxmana24
Stamina90
Maxstamina90
Level7
Experience29464
Gold1593

Skills

Spent total: 7

Magic Arrow
0
Fire Arrow
0
Inner Sight
0
Critical Strike
6
Jab
1
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Frostburn
Frostburn
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 42 to 45 estimated
Base Durability: 24
Required Strength: 60
  • +30 Defense
  • +85% to Damage
  • +40% to Max Mana
  • +1 Cold Damage Min
  • +6 Cold Damage Max
  • Cold Duration: 50 seconds
Rattlecage
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
  • Hit Causes Monster to Flee
  • +45 to Attack Rating
  • 25% Chance of Crushing Blow
  • +45 Defense
Amulet of the Bat
Amulet of the Bat
Amulet
  • 5% Mana Stolen Per Hit
The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
Goblin Toe
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
  • 25% Chance of Crushing Blow
  • Damage Reduced by 1
  • Magic Damage Reduced by 1
  • +5 Defense
  • -1 to Light Radius
Javelin
Javelin
Damage (base): 1 to 5
Missile Damage (base): 6 to 14
Stack Size: 30 to 60
Swordback Hold
Swordback Hold
Spiked Shield
Defense (base range): 15 to 25
Block (base): 10%
Base Durability: 40
Required Strength: 30
  • Attacker Takes Damage of 5
  • +20% Increased Blocking
  • 50% Chance of Open Wounds
  • sp06 3
Worn gear
10 placed / 10 equipped items

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Javelin
Javelin
Damage (base): 1 to 5
Missile Damage (base): 6 to 14
Stack Size: 30 to 60
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Javelin
Javelin
Damage (base): 1 to 5
Missile Damage (base): 6 to 14
Stack Size: 30 to 60
Viper Clutches
Viper Clutches
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • +7 to Dexterity
  • Slight Attack Rate Increase (10 Points)
  • Fire Resist 18%
  • +20 to Life
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
Ghoul Turn
Ghoul Turn
Ring
  • Half Freeze Duration
  • Cold Resist 8%
  • +1 Points of Mana After Each Kill
  • 4% Mana Stolen Per Hit
Inventory
10 × 4 cells
11 placed / 11 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Throwing Spear
Throwing Spear
Damage (base): 5 to 15
Missile Damage (base): 8 to 28
Required Dexterity: 65
Stack Size: 32 to 80
Throwing Spear
Throwing Spear
Damage (base): 5 to 15
Missile Damage (base): 8 to 28
Required Dexterity: 65
Stack Size: 32 to 80
Fiend Fang
Fiend Fang
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 30 to 152 (+121% ED, +13 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 30 to 152 (+121% ED, +13 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +13 to Maximum Damage
  • -25 to Monster AC per Hit
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +124 to Attack Rating
  • +83% to Damage
  • +38% to Damage
  • Fire Resist 14%
Stash
6 × 4 cells
3 placed / 3 items