DII
Classic Diablo II 1.06b character armory
Shrimpy_Zon
Account: shrimp
Amazon · Level 4
Items 22 Skills spent 2 Account: shrimp Server character

Character Stats

Strength25
Energy15
Dexterity35
Vitality20
Skillpoints2
Life27.47
Maxlife56
Mana19.5
Maxmana19.5
Stamina85.59
Maxstamina87
Level4
Experience5199
Gold163

Skills

Spent total: 2

Magic Arrow
1
Fire Arrow
0
Inner Sight
0
Critical Strike
1
Jab
0
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

5 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
Leather Armor
Leather Armor
Defense (base range): 14 to 17
Base Durability: 24
Required Strength: 15
Leather Gloves
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
Sharp Dagger of Readiness
Sharp Dagger of Readiness
Dagger
Damage (base): 1 to 4
Calculated Damage: 1 to 4 (+15% ED)
Base Durability: 16
  • +16 to Attack Rating
  • +15% to Damage
  • Slight Attack Rate Increase (10 Points)
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
5 placed / 5 equipped items

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Infernal Buckle
Infernal Buckle
Heavy Belt
Defense (base range): 6
Est. Defense: 31 estimated
Base Durability: 18
Required Strength: 45
  • +25 Defense
  • +20 to Life
Glimmering Light Gauntlets of Perfection
Glimmering Light Gauntlets of Perfection
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • +1 to Light Radius
  • +18 to Dexterity
Stormeye
Stormeye
War Scepter
Damage (base): 7 to 14
Two-Hand Damage (base): 3 to 7
Base Durability: 70
Required Strength: 55
  • +1 Lightning Damage Min
  • +6 Lightning Damage Max
  • +3 Cold Damage Min
  • +5 Cold Damage Max
  • Cold Duration: 75 seconds
  • Replenish Life +10
Soul Cleaver
Soul Cleaver
Rune Sword
Damage (base): 10 to 42
Calculated Damage: 25 to 105 (+150% ED)
Two-Hand Damage (base): 10 to 43
Calculated Two-Hand Damage: 25 to 107 (+150% ED)
Base Durability: 44
Required Strength: 61 (base 103)
Required Dexterity: 47 (base 79)
  • 12% Mana Stolen Per Hit
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +76% to Damage
  • Requirements -40%
  • Fire Resist 18%
  • +113 to Attack Rating
  • +74% to Damage
Wyrm's Ring of Wizardry
Wyrm's Ring of Wizardry
Ring
  • +59 to Mana
  • +23 to Mana
Blood Knuckle
Blood Knuckle
Ring
  • Magic Damage Reduced by 1
  • +20 to Mana
  • Lightning Resist 43%
  • 6% Mana Stolen Per Hit
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Key
Key
Stack Size: 1 to 6
Infernal Torch
Infernal Torch
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 13 to 11 (+8 Min)
Base Durability: 15
  • +8 to Minimum Damage
  • +1 to Necromancer Skill Levels
Chipped Amethyst
Chipped Amethyst
Unidentified Sash
Unidentified
Sash
Unidentified
Defense (base range): 2
Base Durability: 12
Inventory
10 × 4 cells
11 placed / 11 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Ghoul Brand
Ghoul Brand
War Scepter
Damage (base): 7 to 14
Two-Hand Damage (base): 3 to 7
Base Durability: 70
Required Strength: 55
  • +11 to Dexterity
  • Lightning Resist 20%
  • +1 to Paladin Skill Levels
  • +1 Points of Mana After Each Kill
Hailstone Horn
Hailstone Horn
Long Battle Bow
One-Hand Damage (base): 3 to 18
Calculated One-Hand Damage: 9 to 57 (+124% ED, +3 Min, +17 Max)
Two-Hand Damage (base): 3 to 18
Calculated Two-Hand Damage: 9 to 57 (+124% ED, +3 Min, +17 Max)
Missile Damage (base): 3 to 18
Required Strength: 40
Required Dexterity: 50
  • +61% to Damage
  • +28 to Attack Rating
  • +85 to Attack Rating
  • +63% to Damage
  • +3 to Minimum Damage
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +17 to Maximum Damage
King's Gothic Bow of Radiance
King's Gothic Bow of Radiance
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 19 to 92 (+92% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 19 to 96 (+92% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +126 to Attack Rating
  • +92% to Damage
  • +3 to Light Radius
Cobalt Demonhide Sash of the Giant
Cobalt Demonhide Sash of the Giant
Demonhide Sash
Defense (base range): 29 to 34
Base Durability: 12
Required Strength: 20
  • Cold Resist 29%
  • +13 to Strength
Stash
6 × 4 cells
4 placed / 4 items