DII
Classic Diablo II 1.06b character armory
SaruMuleOne
Account: sarutheog
Necromancer · Level 1
Items 24 Skills spent 0 Account: sarutheog Server character

Character Stats

Strength15
Energy25
Dexterity25
Vitality15
Life45
Maxlife45
Mana25
Maxmana25
Stamina79
Maxstamina79
Level1

Skills

Spent total: 0

Amplify Damage
0
Teeth
0
Bone Armor
0
Skeleton Mastery
0
Raise Skeleton
0
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
0
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Wand
Wand
Damage (base): 2 to 4
Base Durability: 15
Worn gear
1 placed / 1 equipped item

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Stone Harp
Stone Harp
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 21 to 93 (+94% ED, +2 Min)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 21 to 97 (+94% ED, +2 Min)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +131 to Attack Rating
  • +94% to Damage
  • +117 to Attack Rating
  • +2 to Minimum Damage
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • +3 to Dexterity
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
Humongous
Humongous
Giant Axe
One-Hand Damage (base): 26 to 38
Calculated One-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Two-Hand Damage (base): 26 to 38
Calculated Two-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Base Durability: 50
Required Strength: 84 (base 70)
  • +10 to Strength
  • +8 to Minimum Damage
  • +15 to Maximum Damage
  • 33% Chance of Crushing Blow
  • Requirements 20%
Storm Torc
Storm Torc
Amulet
  • +2 to Maximum Damage
  • +30 to Mana
  • Cold Resist 8%
  • Fire Resist 24%
  • Lightning Resist 21%
  • Cold Resist 19%
  • Poison Resist 17%
Cathan's Seal
Cathan's Seal
Ring
  • 6% Life Stolen Per Hit
  • Damage Reduced by 2
Vidala's Fetlock
Vidala's Fetlock
Light Plated Boots
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 50
  • +150 to Max Stamina
  • Fastest Run/Walk
Death's Hand
Death's Hand
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • Poison Resist 50%
  • Poison Length Reduced by 75%
Angelic Mantle
Angelic Mantle
Ring Mail
Defense (base range): 45 to 48
Est. Defense: 63 to 67 estimated
Base Durability: 26
Required Strength: 36
  • Damage Reduced by 3
  • +40% to Defense
Inventory
10 × 4 cells
8 placed / 8 items

Stash

11 shown

Container view. Hover, focus, or click an icon to view item details.

Hailstone Cowl
Hailstone Cowl
Bone Helm
Defense (base range): 33 to 36
Base Durability: 40
Required Strength: 25
  • Poison Length Reduced by 75%
  • +23 to Life
  • Damage Reduced by 1
  • Fire Resist 6%
  • Cold Resist 20%
  • +1 to Light Radius
Viper Gyre
Viper Gyre
Ring
  • 16% Better Chance of Getting Magic Item
  • +17 to Mana
  • Fire Resist 16%
  • +3 to Minimum Damage
  • +4 to Strength
Shadow Master
Shadow Master
Ring
  • Cold Resist 17%
  • +41 to Attack Rating
  • +30 to Life
  • +26 to Mana
  • Poison Length Reduced by 25%
Havoc Talisman
Havoc Talisman
Amulet
  • +20 to Mana
  • 83% Extra Gold From Monsters
  • +18 to Strength
  • Fire Resist 45%
  • +1 to Paladin Skill Levels
Doom Stinger
Doom Stinger
Composite Bow
One-Hand Damage (base): 4 to 8
Calculated One-Hand Damage: 5 to 17 (+42% ED, +6 Max)
Two-Hand Damage (base): 4 to 8
Calculated Two-Hand Damage: 5 to 17 (+42% ED, +6 Max)
Missile Damage (base): 4 to 8
Required Strength: 25
Required Dexterity: 35
  • +1 to Light Radius
  • +42% to Damage
  • +6 to Maximum Damage
  • Slight Attack Rate Increase (10 Points)
  • +61 to Attack Rating
Rune Gorget
Rune Gorget
Amulet
  • +1 to Amazon Skill Levels
  • +1 to Light Radius
  • +25 to Mana
  • Lightning Resist 12%
  • Poison Length Reduced by 50%
  • +3 to Light Radius
Garnet Ring of Dexterity
Garnet Ring of Dexterity
Ring
  • Fire Resist 28%
  • +2 to Dexterity
Ghoul Knot
Ghoul Knot
Ring
  • +14 to Mana
  • +1 to Light Radius
  • +5 to Mana
  • +129 to Attack Rating
  • +20 to Life
  • Poison Length Reduced by 25%
Iratha's Collar
Iratha's Collar
Amulet
  • Poison Resist 30%
  • Poison Length Reduced by 75%
Ring of Chance
Ring of Chance
Ring
  • 12% Better Chance of Getting Magic Item
Doomslinger
Doomslinger
Repeating Crossbow
One-Hand Damage (base): 6 to 12
Two-Hand Damage (base): 6 to 12
Missile Damage (base): 6 to 12
Required Strength: 40
Required Dexterity: 50
  • +1 to Amazon Skill Levels
  • Piercing Attack
  • Greatly Attack Rate Increase (30 Points)
  • +15 to Life
Stash
6 × 4 cells
11 placed / 11 items