RareItems
Account: raltasha2
Barbarian · Level 1 · Hardcore
Items 20
Skills spent 0
Hardcore Account: raltasha2
Server character
Character Stats
| Strength | 30 |
|---|---|
| Energy | 10 |
| Dexterity | 20 |
| Vitality | 25 |
| Life | 55 |
| Maxlife | 55 |
| Mana | 10 |
| Maxmana | 10 |
| Stamina | 91 |
| Maxstamina | 91 |
| Level | 1 |
Skills
Spent total: 0
Equipped
2 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items
2 placed / 2 equipped items
Inventory
11 shownContainer view. Hover, focus, or click an icon to view item details.
Bone Collar
Amulet
- 5% Life Stolen Per Hit
- Poison Resist 41%
- +1 to Necromancer Skill Levels
- +10 to Attack Rating
- +1 to Light Radius
- 29% Better Chance of Getting Magic Item
Blood Hood
Crown
Defense (base range): 25 to 45
Est. Defense: 31 to 55 estimated
Base Durability: 50
Required Strength: 33 (base 55)
- Lightning Resist 48%
- Fire Resist 27%
- Poison Length Reduced by 50%
- Requirements -40%
- +2 to Minimum Damage
- +24% to Defense
Viper Shell
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 55
- +2 to Minimum Damage
- Cold Resist 28%
- +17 to Life
- Fast Hit Recovery
- Lightning Resist 13%
Carrion Visage
Great Helm
Defense (base range): 30 to 35
Base Durability: 40
Required Strength: 63
- +1 to Light Radius
- +1 to Light Radius
- Lightning Resist 47%
- +1 to Mana
- Magic Damage Reduced by 1
- +32 to Life
Plague Fist
Battle Gauntlets
Defense (base range): 39 to 47
Est. Defense: 57 to 69 estimated
Base Durability: 18
Required Strength: 88
- +12 to Life
- Poison Resist 10%
- +48% to Defense
- Slight Attack Rate Increase (10 Points)
- Fire Resist 5%
- 26% Better Chance of Getting Magic Item
Bitter Scarab
Amulet
- +1 Fire Damage Min
- +2 Fire Damage Max
- +3 to Minimum Damage
- +59 to Life
- Poison Resist 21%
- +1 to Necromancer Skill Levels
Gale Crack
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 131 to 218 (+116% ED, +5 Max)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 131 to 223 (+116% ED, +5 Max)
Base Durability: 60
Required Strength: 169
- +51 to Attack Rating
- +59% to Damage
- +5 to Maximum Damage
- +91 to Attack Rating
- +57% to Damage
- Knockback
- +10 to Strength
Pain Spur
Greaves
Defense (base range): 12 to 15
Est. Defense: 15 to 19 estimated
Base Durability: 24
Required Strength: 70
- +31% to Defense
- +19 to Strength
- Faster Run/Walk
- 88% Extra Gold From Monsters
- Cold Resist 14%
- Poison Resist 18%
Chaos Knot
Ring
- +103 to Attack Rating
- Cold Resist 6%
- +2 to Light Radius
- +5 to Light Radius
- +3 to Dexterity
- 19% Better Chance of Getting Magic Item
Armageddon Shell
Bone Helm
Defense (base range): 33 to 36
Est. Defense: 54 to 59 estimated
Base Durability: 40
Required Strength: 25
- Fastest Hit Recovery
- Fire Resist 26%
- +33 to Life
- Poison Length Reduced by 25%
- +65% to Defense
- Lightning Resist 49%
Stone Hood
Grim Helm
Defense (base range): 60 to 125
Est. Defense: 114 to 237 estimated
Base Durability: 40
Required Strength: 58
- +5 to Dexterity
- +90% to Defense
- Lightning Resist 39%
- +33 to Life
- Cold Resist 7%
- Damage Reduced by 1
Inventory
10 × 4 cells
11 placed / 11 items
10 × 4 cells
11 placed / 11 items
Stash
3 shownContainer view. Hover, focus, or click an icon to view item details.
Beast Needle
Great Sword
One-Hand Damage (base): 12 to 18
Calculated One-Hand Damage: 25 to 52 (+116% ED, +14 Max)
Two-Hand Damage (base): 25 to 42
Calculated Two-Hand Damage: 54 to 104 (+116% ED, +14 Max)
Base Durability: 50
Required Strength: 80 (base 100)
Required Dexterity: 48 (base 60)
- +4 Cold Damage Min
- +9 Cold Damage Max
- Cold Duration: 150 seconds
- +14 to Maximum Damage
- Requirements -20%
- +106 to Attack Rating
- +75% to Damage
- +41% to Damage
- Lightning Resist 17%
Demon Gutter
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 24 to 127 (+73% ED, +19 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 24 to 127 (+73% ED, +19 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
- +48 to Attack Rating
- +32% to Damage
- +19 to Maximum Damage
- +1 Lightning Damage Min
- +32 Lightning Damage Max
- +41% to Damage
Ghoul Bludgeon
Great Maul
One-Hand Damage (base): 35 to 55
Calculated One-Hand Damage: 78 to 142 (+124% ED, +19 Max)
Two-Hand Damage (base): 35 to 55
Calculated Two-Hand Damage: 78 to 142 (+124% ED, +19 Max)
Base Durability: 60
Required Strength: 99
- +63 to Attack Rating
- +50% to Damage
- Lightning Resist 23%
- +19 to Maximum Damage
- Attack Rate Increase (30 Points)
- +74% to Damage
Stash
6 × 4 cells
3 placed / 3 items
6 × 4 cells
3 placed / 3 items






























