DII
Classic Diablo II 1.06b character armory
RareItems
Account: raltasha2
Barbarian · Level 1 · Hardcore
Items 20 Skills spent 0 Hardcore Account: raltasha2 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Bone Collar
Bone Collar
Amulet
  • 5% Life Stolen Per Hit
  • Poison Resist 41%
  • +1 to Necromancer Skill Levels
  • +10 to Attack Rating
  • +1 to Light Radius
  • 29% Better Chance of Getting Magic Item
Blood Hood
Blood Hood
Crown
Defense (base range): 25 to 45
Est. Defense: 31 to 55 estimated
Base Durability: 50
Required Strength: 33 (base 55)
  • Lightning Resist 48%
  • Fire Resist 27%
  • Poison Length Reduced by 50%
  • Requirements -40%
  • +2 to Minimum Damage
  • +24% to Defense
Viper Shell
Viper Shell
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 55
  • +2 to Minimum Damage
  • Cold Resist 28%
  • +17 to Life
  • Fast Hit Recovery
  • Lightning Resist 13%
Carrion Visage
Carrion Visage
Great Helm
Defense (base range): 30 to 35
Base Durability: 40
Required Strength: 63
  • +1 to Light Radius
  • +1 to Light Radius
  • Lightning Resist 47%
  • +1 to Mana
  • Magic Damage Reduced by 1
  • +32 to Life
Plague Fist
Plague Fist
Battle Gauntlets
Defense (base range): 39 to 47
Est. Defense: 57 to 69 estimated
Base Durability: 18
Required Strength: 88
  • +12 to Life
  • Poison Resist 10%
  • +48% to Defense
  • Slight Attack Rate Increase (10 Points)
  • Fire Resist 5%
  • 26% Better Chance of Getting Magic Item
Bitter Scarab
Bitter Scarab
Amulet
  • +1 Fire Damage Min
  • +2 Fire Damage Max
  • +3 to Minimum Damage
  • +59 to Life
  • Poison Resist 21%
  • +1 to Necromancer Skill Levels
Gale Crack
Gale Crack
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 131 to 218 (+116% ED, +5 Max)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 131 to 223 (+116% ED, +5 Max)
Base Durability: 60
Required Strength: 169
  • +51 to Attack Rating
  • +59% to Damage
  • +5 to Maximum Damage
  • +91 to Attack Rating
  • +57% to Damage
  • Knockback
  • +10 to Strength
Pain Spur
Pain Spur
Greaves
Defense (base range): 12 to 15
Est. Defense: 15 to 19 estimated
Base Durability: 24
Required Strength: 70
  • +31% to Defense
  • +19 to Strength
  • Faster Run/Walk
  • 88% Extra Gold From Monsters
  • Cold Resist 14%
  • Poison Resist 18%
Chaos Knot
Chaos Knot
Ring
  • +103 to Attack Rating
  • Cold Resist 6%
  • +2 to Light Radius
  • +5 to Light Radius
  • +3 to Dexterity
  • 19% Better Chance of Getting Magic Item
Armageddon Shell
Armageddon Shell
Bone Helm
Defense (base range): 33 to 36
Est. Defense: 54 to 59 estimated
Base Durability: 40
Required Strength: 25
  • Fastest Hit Recovery
  • Fire Resist 26%
  • +33 to Life
  • Poison Length Reduced by 25%
  • +65% to Defense
  • Lightning Resist 49%
Stone Hood
Stone Hood
Grim Helm
Defense (base range): 60 to 125
Est. Defense: 114 to 237 estimated
Base Durability: 40
Required Strength: 58
  • +5 to Dexterity
  • +90% to Defense
  • Lightning Resist 39%
  • +33 to Life
  • Cold Resist 7%
  • Damage Reduced by 1
Inventory
10 × 4 cells
11 placed / 11 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Beast Needle
Beast Needle
Great Sword
One-Hand Damage (base): 12 to 18
Calculated One-Hand Damage: 25 to 52 (+116% ED, +14 Max)
Two-Hand Damage (base): 25 to 42
Calculated Two-Hand Damage: 54 to 104 (+116% ED, +14 Max)
Base Durability: 50
Required Strength: 80 (base 100)
Required Dexterity: 48 (base 60)
  • +4 Cold Damage Min
  • +9 Cold Damage Max
  • Cold Duration: 150 seconds
  • +14 to Maximum Damage
  • Requirements -20%
  • +106 to Attack Rating
  • +75% to Damage
  • +41% to Damage
  • Lightning Resist 17%
Demon Gutter
Demon Gutter
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 24 to 127 (+73% ED, +19 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 24 to 127 (+73% ED, +19 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +48 to Attack Rating
  • +32% to Damage
  • +19 to Maximum Damage
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +41% to Damage
Ghoul Bludgeon
Ghoul Bludgeon
Great Maul
One-Hand Damage (base): 35 to 55
Calculated One-Hand Damage: 78 to 142 (+124% ED, +19 Max)
Two-Hand Damage (base): 35 to 55
Calculated Two-Hand Damage: 78 to 142 (+124% ED, +19 Max)
Base Durability: 60
Required Strength: 99
  • +63 to Attack Rating
  • +50% to Damage
  • Lightning Resist 23%
  • +19 to Maximum Damage
  • Attack Rate Increase (30 Points)
  • +74% to Damage
Stash
6 × 4 cells
3 placed / 3 items