DII
Classic Diablo II 1.06b character armory
Spintowin
Account: omicron
Barbarian · Level 1
Items 17 Skills spent 0 Account: omicron Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Gale Horn
Gale Horn
Chu-Ko-Nu
One-Hand Damage (base): 14 to 30
Calculated One-Hand Damage: 38 to 82 (+176% ED)
Two-Hand Damage (base): 14 to 32
Calculated Two-Hand Damage: 38 to 88 (+176% ED)
Missile Damage (base): 14 to 27
Required Strength: 80
Required Dexterity: 95
  • +15 to Life
  • +131 to Attack Rating
  • +100% to Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • +76% to Damage
Raven Spur
Raven Spur
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Replenish Life +3
  • +13 to Mana
  • Lightning Resist 31%
  • Fastest Run/Walk
  • Cold Resist 30%
  • +2 to Life
Cruel Casque
Cruel Casque
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 55
  • Lightning Resist 42%
  • +45 to Life
  • +5 to Dexterity
  • Replenish Life +3
  • Cold Resist 23%
  • +2 to Light Radius
Dire Flange
Dire Flange
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 259 to 278 estimated
Base Durability: 70
Required Strength: 80
  • +29 to Life
  • +73% to Defense
  • Fire Resist 16%
  • Lightning Resist 22%
  • Fast Hit Recovery
Death Fist
Death Fist
War Gauntlets
Defense (base range): 43 to 53
Est. Defense: 80 to 99 estimated
Base Durability: 24
Required Strength: 110
  • +16 to Dexterity
  • Fire Resist 26%
  • +1 to Light Radius
  • Slight Attack Rate Increase (10 Points)
  • +8 to Strength
  • +87% to Defense
Eagle Shroud
Eagle Shroud
Light Plate
Defense (base range): 90 to 107
Base Durability: 60
Required Strength: 41
  • Poison Length Reduced by 25%
  • +44 to Life
  • Damage Reduced by 1
  • Lightning Resist 26%
  • Cold Resist 21%
  • Poison Resist 10%
Raven Shank
Raven Shank
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Fire Resist 37%
  • +8 to Strength
  • Cold Resist 29%
  • Faster Run/Walk
  • +1 to Light Radius
  • +4 to Dexterity
Inventory
10 × 4 cells
7 placed / 7 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Unidentified Light Plate
Unidentified
Light Plate
Unidentified
Defense (base range): 90 to 107
Base Durability: 60
Required Strength: 41
Armageddon Cleaver
Armageddon Cleaver
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 59 to 107 (+147% ED, +9 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 111 to 206 (+147% ED, +9 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • +9 to Maximum Damage
  • 4% Life Stolen Per Hit
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +119 to Attack Rating
  • +66% to Damage
  • +81% to Damage
  • +1 Points of Mana After Each Kill
Havoc Grip
Havoc Grip
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • +38 to Life
  • +10 to Strength
  • +13 to Dexterity
  • Fire Resist 26%
  • Cold Resist 28%
Brimstone Finger
Brimstone Finger
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 18 to 23 estimated
Base Durability: 24
Required Strength: 60
  • +16 to Dexterity
  • +58% to Defense
  • Cold Resist 21%
  • Fire Resist 29%
  • +12 to Strength
Stash
6 × 4 cells
4 placed / 4 items