DII
Classic Diablo II 1.06b character armory
oCc-HuStLeR
Account: occ-swagger4
Paladin · Level 6 · Hardcore
Items 23 Skills spent 5 Hardcore Account: occ-swagger4 Server character

Character Stats

Strength25
Energy15
Dexterity20
Vitality50
Life140
Maxlife140
Mana22.5
Maxmana22.5
Stamina119
Maxstamina119
Level6
Experience20862
Gold780

Skills

Spent total: 5

Sacrifice
0
Smite
0
Might
4
Prayer
0
Resist Fire
0
Holy Bolt
0
Holy Fire
1
Thorns
0
Defiance
0
Resist Cold
0
Zeal
0
Charge
0
Blessed Aim
0
Cleansing
0
Resist Lightning
0
Vengeance
0
Blessed Hammer
0
Concentration
0
Holy Freeze
0
Vigor
0
Conversion
0
Holy Shield
0
Holy Shock
0
Sanctuary
0
Meditation
0
Fist of the Heavens
0
Fanaticism
0
Conviction
0
Redemption
0
Salvation
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

5 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Quilted Armor
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
Sash
Sash
Defense (base range): 2
Base Durability: 12
Ring of Craftmanship
Ring of Craftmanship
Ring
  • +1 to Maximum Damage
Scepter S
Scepter
Damage (base): 5 to 8
Base Durability: 50
Required Strength: 25
Sockets: Socketed
Socketed
No inserted gem was decoded.
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
5 placed / 5 equipped items

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Minor Mana Potion
Minor Mana Potion
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Stamina Potion
Stamina Potion
Key
Key
Stack Size: 1 to 6
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Light Crossbow
Light Crossbow
One-Hand Damage (base): 6 to 9
Two-Hand Damage (base): 6 to 9
Missile Damage (base): 6 to 9
Required Strength: 21
Required Dexterity: 27
Unidentified Skull Cap
Unidentified
Skull Cap
Unidentified
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
Morning Star
Morning Star
Damage (base): 5 to 12
Base Durability: 72
Required Strength: 36
Inventory
10 × 4 cells
11 placed / 11 items