DII
Classic Diablo II 1.06b character armory
Behemoth
Account: nordmanssf
Barbarian · Level 1
Items 5 Skills spent 0 Account: nordmanssf Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Wirt's Leg
Wirt's Leg
Damage (base): 2 to 8
Base Durability: 66
Worn gear
1 placed / 1 equipped item

Inventory

3 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
War Hammer of Quickness
War Hammer of Quickness
War Hammer
Damage (base): 11 to 20
Base Durability: 55
Required Strength: 53
  • Greatly Attack Rate Increase (40 Points)
War Hammer of Quickness
War Hammer of Quickness
War Hammer
Damage (base): 11 to 20
Base Durability: 55
Required Strength: 53
  • Greatly Attack Rate Increase (40 Points)
Jagged Hunter's Bow of Readiness
Jagged Hunter's Bow of Readiness
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 2 to 8 (+16% ED)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 2 to 6 (+16% ED)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • +16% to Damage
  • Slight Attack Rate Increase (10 Points)
Inventory
10 × 4 cells
3 placed / 3 items

Stash

1 shown

Container view. Hover, focus, or click an icon to view item details.

Savage Great Maul of Quickness
Savage Great Maul of Quickness
Great Maul
One-Hand Damage (base): 35 to 55
Calculated One-Hand Damage: 59 to 92 (+69% ED)
Two-Hand Damage (base): 35 to 55
Calculated Two-Hand Damage: 59 to 92 (+69% ED)
Base Durability: 60
Required Strength: 99
  • +69% to Damage
  • Greatly Attack Rate Increase (40 Points)
Stash
6 × 4 cells
1 placed / 1 item