DII
Classic Diablo II 1.06b character armory
Stormbane
Account: nordman
Barbarian · Level 1
Items 10 Skills spent 0 Account: nordman Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana50
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Ume's Lament
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +2 to Necromancer Skill Levels
  • +40 to Mana
  • Fastest Cast Rate
  • Hit Causes Monster to Flee
Worn gear
1 placed / 1 equipped item

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Blastbark
Blastbark
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 4 to 34 (+50% ED)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 4 to 34 (+50% ED)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +50% to Damage
  • +5 to Strength
  • +1 to Amazon Skill Levels
  • 3% Mana Stolen Per Hit
Ripsaw
Ripsaw
Flamberge
One-Hand Damage (base): 9 to 15
Calculated One-Hand Damage: 9 to 30 (+15 Max)
Two-Hand Damage (base): 13 to 26
Calculated Two-Hand Damage: 13 to 41 (+15 Max)
Base Durability: 50
Required Strength: 70
Required Dexterity: 49
  • 50% Chance of Open Wounds
  • sp06 3
  • +15 to Maximum Damage
  • 6% Mana Stolen Per Hit
Hellcast
Hellcast
Heavy Crossbow
One-Hand Damage (base): 12 to 20
Two-Hand Damage (base): 12 to 20
Missile Damage (base): 12 to 20
Required Strength: 60
Required Dexterity: 40
  • Fires Explosive Arrows
  • 15% To Maximum Fire Resist
  • Fire Resist 15%
  • +70 to Attack Rating
  • Attack Rate Increase (20 Points)
Bonesnap
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
  • +200% to Damage
  • 40% Chance of Crushing Blow
  • Fire Resist 30%
  • Cold Resist 30%
Gull
Gull
Dagger
Damage (base): 1 to 4
Calculated Damage: 2 to 19 (+1 Min, +15 Max)
Base Durability: 16
  • +1 to Minimum Damage
  • +15 to Maximum Damage
  • 50% Better Chance of Getting Magic Item
  • -5 to Mana
Gull
Gull
Dagger
Damage (base): 1 to 4
Calculated Damage: 2 to 19 (+1 Min, +15 Max)
Base Durability: 16
  • +1 to Minimum Damage
  • +15 to Maximum Damage
  • 50% Better Chance of Getting Magic Item
  • -5 to Mana
Inventory
10 × 4 cells
6 placed / 6 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

The Battlebranch
The Battlebranch
Poleaxe
One-Hand Damage (base): 18 to 30
Calculated One-Hand Damage: 27 to 45 (+50% ED)
Two-Hand Damage (base): 18 to 30
Calculated Two-Hand Damage: 27 to 45 (+50% ED)
Base Durability: 65
Required Strength: 62
  • Greatly Attack Rate Increase (30 Points)
  • +10 to Dexterity
  • +50% to Damage
  • +40 to Attack Rating
  • 7% Life Stolen Per Hit
The Tannr Gorerod
The Tannr Gorerod
Pike
One-Hand Damage (base): 14 to 63
Two-Hand Damage (base): 14 to 63
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +12 Fire Damage Min
  • +18 Fire Damage Max
  • 15% To Maximum Fire Resist
  • +30 to Life
  • +60 to Attack Rating
  • +3 to Light Radius
  • Fire Resist 15%
Soul Harvest
Soul Harvest
Scythe
One-Hand Damage (base): 8 to 20
Two-Hand Damage (base): 8 to 20
Base Durability: 65
Required Strength: 41
Required Dexterity: 41
  • 30% Chance of Open Wounds
  • +45 to Attack Rating
  • +20 to each Resistance
  • +32 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 125 seconds
Stash
6 × 4 cells
3 placed / 3 items