DII
Classic Diablo II 1.06b character armory
AB
Account: noangel4
Barbarian · Level 1 · Hardcore
Items 34 Skills spent 0 Hardcore Account: noangel4 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life90
Maxlife55
Mana45
Maxmana10
Stamina106
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

6 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Mahim-Oak Curio
The Mahim-Oak Curio
Amulet
  • +5 to Dexterity
  • +20 to Mana
  • +5 to Strength
  • +20 to Life
  • +10 Defense
  • +40 to Attack Rating
The Centurion
The Centurion
Hard Leather Armor
Defense (base range): 21 to 24
Est. Defense: 51 to 54 estimated
Base Durability: 28
Required Strength: 20
  • +30 Defense
  • +25 to Attack Rating
  • Damage Reduced by 2
  • +15 to Life
  • +15 to Mana
  • +15 to Max Stamina
  • Replenish Life +3
Chance Guards
Chance Guards
Chain Gloves
Defense (base range): 8 to 9
Est. Defense: 23 to 24 estimated
Base Durability: 16
Required Strength: 25
  • 200% Extra Gold From Monsters
  • 24% Better Chance of Getting Magic Item
  • +25 to Attack Rating
  • +15 Defense
  • +2 to Light Radius
The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
Rixot's Keen
Rixot's Keen
Short Sword
Damage (base): 2 to 7
Calculated Damage: 7 (+5 Min)
Base Durability: 24
  • +5 to Minimum Damage
  • 20% Bonus to Attack Rating
  • +2 to Light Radius
  • 25% Chance of Crushing Blow
  • +25 Defense
Ironstone
Ironstone
War Hammer
Damage (base): 11 to 20
Calculated Damage: 17 to 32 (+60% ED)
Base Durability: 55
Required Strength: 53
  • +80 to Attack Rating
  • +60% to Damage
  • +1 Lightning Damage Min
  • +10 Lightning Damage Max
  • -5 to Dexterity
Worn gear
5 placed / 6 equipped items
1 body/corpse item shown below.

Inventory

19 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
The General's Tan Do Li Ga
The General's Tan Do Li Ga
Flail
Damage (base): 1 to 15
Calculated Damage: 2 to 35 (+1 Min, +20 Max)
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
  • +1 to Minimum Damage
  • +20 to Maximum Damage
  • Slows Target By 50%
  • +25 Defense
  • 5% Mana Stolen Per Hit
Rune Circle
Rune Circle
Ring
  • +2 to Mana
  • +8 to Mana
  • +1 to Dexterity
  • Replenish Life +3
  • Cold Resist 28%
  • +6 to Max Stamina
Ring of Strength
Ring of Strength
Ring
  • +3 to Strength
Ring of the Fox
Ring of the Fox
Ring
  • +9 to Life
Triumphant Ring of Protection
Triumphant Ring of Protection
Ring
  • +1 Points of Mana After Each Kill
  • Damage Reduced by 2
Corruption Master
Corruption Master
Ring
  • +1 to Mana
  • +4 to Mana
  • +1 to Maximum Damage
  • +3 to Minimum Damage
  • +6 to Max Stamina
  • +73 to Attack Rating
Raven Gyre
Raven Gyre
Ring
  • +41 to Mana
  • +2 to Minimum Damage
  • +5 to Life
  • +5 to Dexterity
  • +5 to Max Stamina
Plague Grip
Plague Grip
Ring
  • +10 to Mana
  • Replenish Life +3
  • +1 to Life
  • Cold Resist 10%
Rune Stalker
Rune Stalker
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 12 to 14 estimated
Base Durability: 18
Required Strength: 50
  • +7 to Dexterity
  • +16 to Life
  • Fast Hit Recovery
  • Fire Resist 10%
  • +34% to Defense
  • Cold Resist 15%
Ring of the Tiger
Ring of the Tiger
Ring
  • +24 to Life
Storm Stalker
Storm Stalker
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • 28% Better Chance of Getting Magic Item
  • Poison Length Reduced by 25%
  • Cold Resist 16%
  • Fastest Hit Recovery
  • Fire Resist 38%
  • Lightning Resist 43%
Entropy Knuckle
Entropy Knuckle
Ring
  • +2 to Mana
  • 12% Better Chance of Getting Magic Item
  • Fire Resist 25%
  • +8 to Life
Umbral Disk
Umbral Disk
Small Shield
Defense (base range): 8 to 10
Est. Defense: 26 to 28 estimated
Block (base): 5%
Base Durability: 16
Required Strength: 22
  • Hit blinds target
  • +10 to Dexterity
  • +18 Defense
  • +20 to Life
  • -2 to Light Radius
Beast Collar
Beast Collar
Amulet
  • +6 to Mana
  • +5 to Life
  • Poison Resist 11%
  • +10 to Mana
Dragon's Amulet of the Giant
Dragon's Amulet of the Giant
Amulet
  • +40 to Mana
  • +15 to Strength
Wyrm's Amulet
Wyrm's Amulet
Amulet
  • +53 to Mana
Angel's Amulet
Angel's Amulet
Amulet
  • +1 to Sorceress Skill Levels
Inventory
10 × 4 cells
19 placed / 19 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Greyform
Greyform
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
  • Magic Damage Reduced by 3
  • Cold Resist 20%
  • Fire Resist 20%
  • +10 to Dexterity
  • 5% Life Stolen Per Hit
Spectral Shard
Spectral Shard
Blade
Damage (base): 4 to 12
Base Durability: 24
Required Strength: 35
Required Dexterity: 51
  • Fastest Cast Rate
  • +50 to Mana
  • +55 to Attack Rating
  • +10 to each Resistance
Havoc Master
Havoc Master
Amulet
  • +8 Poison Damage Min
  • +24 Poison Damage Max
  • Poison Length 75 seconds
  • Poison Resist 14%
  • +5 to Mana
  • 11% Better Chance of Getting Magic Item
Shadow Master
Shadow Master
Ring
  • +25 to Life
  • +8 to Dexterity
  • 53% Extra Gold From Monsters
  • +3 to Mana
  • +2 to Light Radius
  • +13 to Attack Rating
Steeldriver
Steeldriver
Great Maul
One-Hand Damage (base): 35 to 55
Two-Hand Damage (base): 35 to 55
Base Durability: 60
Required Strength: 49 (base 99)
  • Requirements -50%
  • Greatly Attack Rate Increase (30 Points)
  • Heal Stamina +25%
Stash
6 × 4 cells
5 placed / 5 items