DII
Classic Diablo II 1.06b character armory
NisiMuleOne
Account: nisimule
Barbarian · Level 1
Items 15 Skills spent 0 Account: nisimule Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1
Gold10000
Stashgold50000

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Hellplague
Hellplague
Long Sword
Damage (base): 3 to 19
Base Durability: 44
Required Strength: 55
Required Dexterity: 39
  • 5% Mana Stolen Per Hit
  • 5% Life Stolen Per Hit
  • +48 Poison Damage Min
  • +96 Poison Damage Max
  • Poison Length 150 seconds
Ironstone
Ironstone
War Hammer
Damage (base): 11 to 20
Calculated Damage: 17 to 32 (+60% ED)
Base Durability: 55
Required Strength: 53
  • +80 to Attack Rating
  • +60% to Damage
  • +1 Lightning Damage Min
  • +10 Lightning Damage Max
  • -5 to Dexterity
Rattlecage
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
  • Hit Causes Monster to Flee
  • +45 to Attack Rating
  • 25% Chance of Crushing Blow
  • +45 Defense
Bloodfist
Bloodfist
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Minimum Damage
  • +40 to Life
  • Fastest Hit Recovery
Rogue's Bow
Rogue's Bow
Composite Bow
One-Hand Damage (base): 4 to 8
Two-Hand Damage (base): 4 to 8
Missile Damage (base): 4 to 8
Required Strength: 25
Required Dexterity: 35
  • +10 to each Resistance
  • 30% Deadly Strike
  • +60 to Attack Rating
  • +100% Damage to Undead
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Inventory
10 × 4 cells
6 placed / 6 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Dimoak's Hew
Dimoak's Hew
Bardiche
One-Hand Damage (base): 1 to 25
Calculated One-Hand Damage: 2 to 50 (+100% ED)
Two-Hand Damage (base): 1 to 27
Calculated Two-Hand Damage: 2 to 54 (+100% ED)
Base Durability: 50
Required Strength: 40
  • +15 to Dexterity
  • +100% to Damage
  • Attack Rate Increase (20 Points)
  • -8 Defense
Witherstring
Witherstring
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 3 to 10 (+1 Min, +3 Max)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 3 to 9 (+1 Min, +3 Max)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • Greatly Attack Rate Increase (1 Points)
  • +1 to Minimum Damage
  • +3 to Maximum Damage
  • +50 to Attack Rating
  • Fires Magic Arrows
Lance of Yaggai
Lance of Yaggai
Spetum
One-Hand Damage (base): 15 to 21
Two-Hand Damage (base): 15 to 21
Base Durability: 28
Required Strength: 54
  • Attacker Takes Damage of 8
  • +1 Lightning Damage Min
  • +40 Lightning Damage Max
  • +15 to each Resistance
Stash
6 × 4 cells
3 placed / 3 items