DII
Classic Diablo II 1.06b character armory
N-muleE
Account: neckwear
Barbarian · Level 1
Items 24 Skills spent 0 Account: neckwear Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana30
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

6 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Nightsmoke
Nightsmoke
Belt
Defense (base range): 5
Base Durability: 16
Required Strength: 25
  • +10 to each Resistance
  • 50 Damage taken Goes to Mana
  • +20 to Mana
  • Damage Reduced by 2
Treads of Cthon
Treads of Cthon
Chain Boots
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 30
  • Fastest Run/Walk
  • +50 Defense vs Missile
  • 50% Stamina Drain
  • +10 to Life
Greyform
Greyform
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
  • Magic Damage Reduced by 3
  • Cold Resist 20%
  • Fire Resist 20%
  • +10 to Dexterity
  • 5% Life Stolen Per Hit
Nokozan Relic
Nokozan Relic
Amulet
  • +3 Fire Damage Min
  • 10% To Maximum Fire Resist
  • Fire Resist 10%
  • +3 to Light Radius
  • +6 Fire Damage Max
Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
6 placed / 6 equipped items

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Frostburn
Frostburn
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 42 to 45 estimated
Base Durability: 24
Required Strength: 60
  • +30 Defense
  • +85% to Damage
  • +40% to Max Mana
  • +1 Cold Damage Min
  • +6 Cold Damage Max
  • Cold Duration: 50 seconds
Grim Shank
Grim Shank
Heavy Boots
Defense (base range): 5 to 6
Est. Defense: 8 to 10 estimated
Base Durability: 14
Required Strength: 18
  • +67% to Defense
  • Poison Length Reduced by 25%
  • Lightning Resist 29%
  • +15 to Life
  • Fastest Run/Walk
Cruel Jack
Cruel Jack
Field Plate
Defense (base range): 101 to 105
Est. Defense: 147 to 153 estimated
Base Durability: 48
Required Strength: 33 (base 55)
  • +46% to Defense
  • Cold Resist 13%
  • +4 to Mana
  • +38 to Life
  • Requirements -40%
Brimstone Lock
Brimstone Lock
Sash
Defense (base range): 2
Est. Defense: 3 estimated
Base Durability: 12
  • Cold Resist 14%
  • +5 to Max Stamina
  • +75% to Defense
  • +14 to Strength
  • +4 to Dexterity
Spirit Lash
Spirit Lash
Sash
Defense (base range): 2
Base Durability: 12
  • +5 to Life
  • +10 to Strength
  • Lightning Resist 39%
  • Replenish Life +3
  • Fire Resist 13%
Fiend Fletch
Fiend Fletch
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 21 to 54 (+54% ED, +2 Max)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 21 to 55 (+54% ED, +2 Max)
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
  • Slight Attack Rate Increase (10 Points)
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • +2 to Maximum Damage
  • +98 to Attack Rating
  • +54% to Damage
  • Lightning Resist 10%
Rune Bow
Rune Bow
One-Hand Damage (base): 14 to 34
Two-Hand Damage (base): 14 to 35
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
Rune Hood
Rune Hood
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 55
  • Fire Resist 18%
  • Lightning Resist 29%
  • Cold Resist 24%
  • +19 to Life
  • Poison Length Reduced by 50%
  • +13 to Dexterity
Inventory
10 × 4 cells
8 placed / 8 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Plague Quill
Plague Quill
Composite Bow
One-Hand Damage (base): 4 to 8
Calculated One-Hand Damage: 6 to 9 (+22% ED, +2 Min)
Two-Hand Damage (base): 4 to 8
Calculated Two-Hand Damage: 6 to 9 (+22% ED, +2 Min)
Missile Damage (base): 4 to 8
Required Strength: 25
Required Dexterity: 35
  • +2 to Minimum Damage
  • +21 to Attack Rating
  • +22% to Damage
  • Slight Attack Rate Increase (10 Points)
  • +5 to Dexterity
  • +39 to Attack Rating
Goldskin
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
  • +75 Defense
  • +30 to each Resistance
  • Attacker Takes Damage of 1
  • +2 to Light Radius
Silks of the Victor
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
  • 5% Mana Stolen Per Hit
  • +1 To All Skills
  • +2 to Light Radius
Heavy Belt of the Colossus
Heavy Belt of the Colossus
Heavy Belt
Defense (base range): 6
Base Durability: 18
Required Strength: 45
  • +54 to Life
Skull Harness
Skull Harness
Sash
Defense (base range): 2
Base Durability: 12
  • +16 to Life
  • Fastest Hit Recovery
  • Cold Resist 14%
  • +11 to Mana
  • Poison Length Reduced by 25%
Bladebuckle
Bladebuckle
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 28 to 31 estimated
Base Durability: 24
Required Strength: 60
  • Attacker Takes Damage of 8
  • +20 Defense
  • Damage Reduced by 3
  • +5 to Strength
  • +10 to Dexterity
Stash
6 × 4 cells
6 placed / 6 items