DII
Classic Diablo II 1.06b character armory
Hex
Account: mstrhex
Barbarian · Level 34
Items 31 Skills spent 38 Account: mstrhex Server character

Character Stats

Strength170
Energy10
Dexterity50
Vitality25
Life319.64
Maxlife141
Mana45.07
Maxmana43
Stamina237.16
Maxstamina124
Level34
Experience8806337
Gold2038
Stashgold7800

Skills

Spent total: 38

Bash
1
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
1
Find Potion
0
Leap
1
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
20
Taunt
0
Shout
1
Stun
1
Double Throw
0
Increased Stamina
1
Find Item
0
Leap Attack
1
Concentrate
1
Iron Skin
1
Battle Cry
0
Frenzy
0
Increased Speed
1
Battle Orders
5
Grim Ward
0
Whirlwind
1
Berserk
0
Natural Resistance
1
War Cry
0
Battle Command
1

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

9 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Dragon's Amulet of Remedy
Dragon's Amulet of Remedy
Amulet
  • +38 to Mana
  • Poison Length Reduced by 25%
Storm Suit
Storm Suit
Light Plate
Defense (base range): 90 to 107
Est. Defense: 144 to 172 estimated
Base Durability: 60
Required Strength: 41
  • Cold Resist 26%
  • +61% to Defense
  • Lightning Resist 5%
  • Poison Length Reduced by 50%
  • +32 to Life
  • Magic Damage Reduced by 1
Ring of the Leech
Ring of the Leech
Ring
  • 4% Life Stolen Per Hit
Beryl Ring of the Bat
Beryl Ring of the Bat
Ring
  • Poison Resist 9%
  • 7% Mana Stolen Per Hit
Cobalt Belt of the Tiger
Cobalt Belt of the Tiger
Belt
Defense (base range): 5
Base Durability: 16
Required Strength: 25
  • Cold Resist 28%
  • +23 to Life
Gorefoot
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • sp06 3
  • Faster Run/Walk
  • 2% Mana Stolen Per Hit
  • Attacker Takes Damage of 2
Bloodfist
Bloodfist
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Minimum Damage
  • +40 to Life
  • Fastest Hit Recovery
Knight's Pike
Knight's Pike
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 22 to 99 (+58% ED)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 22 to 99 (+58% ED)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +96 to Attack Rating
  • +58% to Damage
Worn gear
9 placed / 9 equipped items

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horadric Cube
Horadric Cube
Key
Key
Stack Size: 1 to 6
Plate Mail
Plate Mail
Defense (base range): 108 to 116
Base Durability: 60
Required Strength: 65
Inventory
10 × 4 cells
5 placed / 5 items

Stash

13 shown

Container view. Hover, focus, or click an icon to view item details.

Angelic Mantle
Angelic Mantle
Ring Mail
Defense (base range): 45 to 48
Est. Defense: 63 to 67 estimated
Base Durability: 26
Required Strength: 36
  • Damage Reduced by 3
  • +40% to Defense
Perfect Emerald
Perfect Emerald
Flawless Amethyst
Flawless Amethyst
Viridian Ring of Wizardry
Viridian Ring of Wizardry
Ring
  • Poison Resist 24%
  • +24 to Mana
Sapphire Ring of the Sun
Sapphire Ring of the Sun
Ring
  • Cold Resist 41%
  • +5 to Light Radius
Platinum Ring
Platinum Ring
Ring
  • +101 to Attack Rating
Sigon's Wrap
Sigon's Wrap
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fire Resist 20%
  • +20 to Life
Ruby Ring
Ruby Ring
Ring
  • Fire Resist 43%
Amulet of the Bat
Amulet of the Bat
Amulet
  • 7% Mana Stolen Per Hit
Flawless Topaz
Flawless Topaz
Fiend Needle
Fiend Needle
Short War Bow
One-Hand Damage (base): 6 to 14
Calculated One-Hand Damage: 10 to 35 (+72% ED, +11 Max)
Two-Hand Damage (base): 6 to 14
Calculated Two-Hand Damage: 10 to 35 (+72% ED, +11 Max)
Missile Damage (base): 6 to 14
Required Strength: 35
Required Dexterity: 55
  • +11 to Maximum Damage
  • +1 Fire Damage Min
  • +6 Fire Damage Max
  • +72% to Damage
  • +132 to Attack Rating
  • Attack Rate Increase (20 Points)
Amulet of the Leech
Amulet of the Leech
Amulet
  • 6% Life Stolen Per Hit
Angelic Halo
Angelic Halo
Ring
  • Replenish Life +6
  • +20 to Life
Stash
6 × 4 cells
13 placed / 13 items

Cube

1 shown

Container view. Hover, focus, or click an icon to view item details.

Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Cube
3 × 4 cells
1 placed / 1 item