DII
Classic Diablo II 1.06b character armory
Gustav
Account: mizuli
Barbarian · Level 1 · Hardcore
Items 19 Skills spent 0 Hardcore Account: mizuli Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Chain Boots of Haste
Chain Boots of Haste
Chain Boots
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 30
  • Faster Run/Walk
Berserker's Hauberk
Berserker's Hauberk
Splint Mail
Defense (base range): 90 to 95
Base Durability: 30
Required Strength: 51
  • Magic Damage Reduced by 2
  • +1 to Barbarian Skill Levels
Cobalt Chain Boots of Stability
Cobalt Chain Boots of Stability
Chain Boots
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 30
  • Cold Resist 25%
  • Fastest Hit Recovery
Coral Studded Leather of Amelioration
Coral Studded Leather of Amelioration
Studded Leather
Defense (base range): 32 to 35
Base Durability: 32
Required Strength: 27
  • Lightning Resist 22%
  • Poison Length Reduced by 50%
Howltusk
Howltusk
Great Helm
Defense (base range): 30 to 35
Est. Defense: 42 to 49 estimated
Base Durability: 40
Required Strength: 63
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +40% to Defense
  • 35 Damage taken Goes to Mana
Brimstone Shank
Brimstone Shank
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Cold Resist 18%
  • Lightning Resist 24%
  • Faster Run/Walk
  • 88% Extra Gold From Monsters
  • Poison Length Reduced by 25%
Tangerine Ring
Tangerine Ring
Ring
  • Lightning Resist 20%
Plague Blow
Plague Blow
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 54 to 73 (+83% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 54 to 73 (+83% ED)
Base Durability: 60
Required Strength: 69
  • +59 to Attack Rating
  • +55 to Attack Rating
  • +39% to Damage
  • +44% to Damage
  • Slight Attack Rate Increase (10 Points)
  • 10% Life Stolen Per Hit
Inventory
10 × 4 cells
8 placed / 8 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Ironstone
Ironstone
War Hammer
Damage (base): 11 to 20
Calculated Damage: 17 to 32 (+60% ED)
Base Durability: 55
Required Strength: 53
  • +80 to Attack Rating
  • +60% to Damage
  • +1 Lightning Damage Min
  • +10 Lightning Damage Max
  • -5 to Dexterity
Triumphant Ring of Dexterity
Triumphant Ring of Dexterity
Ring
  • +1 Points of Mana After Each Kill
  • +1 to Dexterity
Viridian Ring of Radiance
Viridian Ring of Radiance
Ring
  • Poison Resist 29%
  • +3 to Light Radius
The Battlebranch
The Battlebranch
Poleaxe
One-Hand Damage (base): 18 to 30
Calculated One-Hand Damage: 27 to 45 (+50% ED)
Two-Hand Damage (base): 18 to 30
Calculated Two-Hand Damage: 27 to 45 (+50% ED)
Base Durability: 65
Required Strength: 62
  • Greatly Attack Rate Increase (30 Points)
  • +10 to Dexterity
  • +50% to Damage
  • +40 to Attack Rating
  • 7% Life Stolen Per Hit
Ripsaw
Ripsaw
Flamberge
One-Hand Damage (base): 9 to 15
Calculated One-Hand Damage: 9 to 30 (+15 Max)
Two-Hand Damage (base): 13 to 26
Calculated Two-Hand Damage: 13 to 41 (+15 Max)
Base Durability: 50
Required Strength: 70
Required Dexterity: 49
  • 50% Chance of Open Wounds
  • sp06 3
  • +15 to Maximum Damage
  • 6% Mana Stolen Per Hit
Stash
6 × 4 cells
5 placed / 5 items