DII
Classic Diablo II 1.06b character armory
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Account: marultimate
Barbarian · Level 1 · Hardcore
Items 23 Skills spent 0 Hardcore Account: marultimate Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
1 placed / 1 equipped item

Inventory

13 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Sapphire
Sapphire
Sapphire Ring of Maiming
Sapphire Ring of Maiming
Ring
  • Cold Resist 37%
  • +3 to Maximum Damage
Loath Lance
Loath Lance
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 22 to 100 (+60% ED)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 22 to 100 (+60% ED)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +99 to Attack Rating
  • +60% to Damage
  • Greatly Attack Rate Increase (40 Points)
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +2 Fire Damage Min
  • +9 Fire Damage Max
  • Poison Resist 13%
  • Hit Causes Monster to Flee
Ruby
Ruby
Emerald
Emerald
Fortuitous Ring of Excellence
Fortuitous Ring of Excellence
Ring
  • 10% Better Chance of Getting Magic Item
  • +3 to Minimum Damage
Grim Helm
Grim Helm
Defense (base range): 60 to 125
Base Durability: 40
Required Strength: 58
Skull Harness
Skull Harness
Sash
Defense (base range): 2
Base Durability: 12
  • Attacker Takes Damage of 4
  • +12 to Mana
  • Fire Resist 30%
  • +25 to Life
  • Fastest Hit Recovery
Iratha's Cuff
Iratha's Cuff
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Cold Resist 30%
  • Half Freeze Duration
Death Turn
Death Turn
Ring
  • +5 to Light Radius
  • Lightning Resist 44%
  • +5 to Max Stamina
  • 5% Life Stolen Per Hit
  • +1 to Mana
Ornate Plate
Ornate Plate
Defense (base range): 417 to 450
Base Durability: 60
Required Strength: 170
Grim Helm
Grim Helm
Defense (base range): 60 to 125
Base Durability: 40
Required Strength: 58
Rune Shank
Rune Shank
Boots
Defense (base range): 2 to 3
Est. Defense: 3 to 5 estimated
Base Durability: 12
  • +1 to Light Radius
  • +30 to Life
  • +71% to Defense
  • Faster Run/Walk
  • Poison Resist 15%
  • 30% Better Chance of Getting Magic Item
Inventory
10 × 4 cells
13 placed / 13 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Sigon's Gage
Sigon's Gage
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • +10 to Strength
  • +20 to Attack Rating
Cleglaw's Pincers
Cleglaw's Pincers
Chain Gloves
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 25
  • Knockback
  • Slows Target By 25%
Spirit Finger
Spirit Finger
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +23 to Life
  • Cold Resist 6%
  • +19 to Attack Rating
  • Poison Resist 14%
  • +7 to Dexterity
  • Slight Attack Rate Increase (10 Points)
The Battlebranch
The Battlebranch
Poleaxe
One-Hand Damage (base): 18 to 30
Calculated One-Hand Damage: 27 to 45 (+50% ED)
Two-Hand Damage (base): 18 to 30
Calculated Two-Hand Damage: 27 to 45 (+50% ED)
Base Durability: 65
Required Strength: 62
  • Greatly Attack Rate Increase (30 Points)
  • +10 to Dexterity
  • +50% to Damage
  • +40 to Attack Rating
  • 7% Life Stolen Per Hit
Gale Grip
Gale Grip
Chain Gloves
Defense (base range): 8 to 9
Est. Defense: 15 to 17 estimated
Base Durability: 16
Required Strength: 25
  • 92% Extra Gold From Monsters
  • +26 to Life
  • +1 to Light Radius
  • Lightning Resist 13%
  • Poison Resist 19%
  • +97% to Defense
Stash
6 × 4 cells
5 placed / 5 items