DII
Classic Diablo II 1.06b character armory
MULE-TWO
Account: lvhaxor2
Barbarian · Level 1
Items 17 Skills spent 0 Account: lvhaxor2 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Corpse Cowl
Corpse Cowl
Grand Crown
Defense (base range): 78 to 113
Est. Defense: 95 to 137 estimated
Base Durability: 50
Required Strength: 103
  • Attacker Takes Damage of 1
  • +22% to Defense
  • Poison Resist 13%
  • Lightning Resist 22%
  • +58 to Life
Cruel Fist
Cruel Fist
Heavy Gloves
Defense (base range): 5 to 6
Est. Defense: 8 to 9 estimated
Base Durability: 14
  • +11 to Dexterity
  • +34 to Life
  • Lightning Resist 10%
  • +65% to Defense
  • +15 to Strength
  • Cold Resist 26%
Loath Knuckle
Loath Knuckle
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • +7 to Dexterity
  • 21% Better Chance of Getting Magic Item
  • +1 Fire Damage Min
  • +4 Fire Damage Max
  • +2 to Light Radius
  • +37 to Mana
  • Fire Resist 6%
Pain Slippers
Pain Slippers
Battle Boots
Defense (base range): 39 to 47
Base Durability: 18
Required Strength: 95
  • +7 to Strength
  • Fastest Hit Recovery
  • Lightning Resist 21%
  • +10 to Dexterity
  • Cold Resist 29%
Wraith Fringe
Wraith Fringe
Light Belt
Defense (base range): 3
Base Durability: 14
  • +13 to Life
  • +1 to Light Radius
  • +5 to Dexterity
  • Fire Resist 30%
  • +23 to Mana
Stone Trample
Stone Trample
Light Plated Boots
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 50
  • Fire Resist 9%
  • 20% Better Chance of Getting Magic Item
  • +29 to Life
  • Lightning Resist 19%
  • +10 to Max Stamina
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
Gothic Bow
Gothic Bow
One-Hand Damage (base): 10 to 48
Two-Hand Damage (base): 10 to 50
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
Inventory
10 × 4 cells
7 placed / 7 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Pain Fang
Pain Fang
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 49 to 82 (+105% ED)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 92 to 164 (+105% ED)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • -10 to Monster AC per Hit
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • Greatly Attack Rate Increase (40 Points)
  • +67 to Attack Rating
  • +50% to Damage
  • +55% to Damage
  • +2 to Barbarian Skill Levels
Grim Needle
Grim Needle
Large Siege Bow
One-Hand Damage (base): 10 to 40
Calculated One-Hand Damage: 15 to 60 (+52% ED)
Two-Hand Damage (base): 10 to 42
Calculated Two-Hand Damage: 15 to 63 (+52% ED)
Missile Damage (base): 9 to 36
Required Strength: 48 (base 80)
Required Dexterity: 57 (base 95)
  • +4 to Dexterity
  • +14% to Damage
  • +42 to Attack Rating
  • +38% to Damage
  • Requirements -40%
  • +40 to Attack Rating
Eagle Strap
Eagle Strap
Sharkskin Belt
Defense (base range): 31 to 36
Base Durability: 14
Required Strength: 20
  • +11 to Mana
  • +8 to Strength
  • Replenish Life +3
  • Lightning Resist 7%
  • Cold Resist 25%
  • Poison Length Reduced by 25%
Fiend Mallet
Fiend Mallet
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 53 to 98 (+129% ED, +3 Min)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 53 to 103 (+129% ED, +3 Min)
Base Durability: 55
Required Strength: 100
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • +109 to Attack Rating
  • +38 to Attack Rating
  • +30% to Damage
  • +3 to Minimum Damage
  • +99% to Damage
  • +6 to Strength
Stash
6 × 4 cells
4 placed / 4 items