DII
Classic Diablo II 1.06b character armory
LEIrarelater
Account: letmein5
Barbarian · Level 1
Items 13 Skills spent 0 Account: letmein5 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
War Scepter of the Apprentice
War Scepter of the Apprentice
War Scepter
Damage (base): 7 to 14
Two-Hand Damage (base): 3 to 7
Base Durability: 70
Required Strength: 55
  • Fast Cast Rate
Arch-Angel's War Staff of the Jackal
Arch-Angel's War Staff of the Jackal
War Staff
One-Hand Damage (base): 12 to 28
Two-Hand Damage (base): 12 to 28
Base Durability: 50
  • +2 to Sorceress Skill Levels
  • +1 to Life
Havoc Brand
Havoc Brand
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 127 to 208 (+109% ED, +2 Max)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 127 to 213 (+109% ED, +2 Max)
Base Durability: 60
Required Strength: 135 (base 169)
  • +29% to Damage
  • +2 to Maximum Damage
  • Requirements -20%
  • +117 to Attack Rating
  • +80% to Damage
  • 7% Mana Stolen Per Hit
  • +89 to Attack Rating
Rune Edge
Rune Edge
Claymore
One-Hand Damage (base): 5 to 12
Calculated One-Hand Damage: 12 to 33 (+122% ED, +1 Min, +7 Max)
Two-Hand Damage (base): 13 to 30
Calculated Two-Hand Damage: 29 to 73 (+122% ED, +1 Min, +7 Max)
Base Durability: 50
Required Strength: 47
  • +124 to Attack Rating
  • +97% to Damage
  • +1 to Minimum Damage
  • +25% to Damage
  • +7 to Maximum Damage
Soul Hand
Soul Hand
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • Poison Resist 9%
  • +1 Fire Damage Min
  • +6 Fire Damage Max
  • +28 to Life
  • Fire Resist 18%
  • Cold Resist 13%
Dread Stalker
Dread Stalker
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Fire Resist 18%
  • Lightning Resist 10%
  • Cold Resist 17%
  • Fast Run/Walk
  • +11 to Life
  • +9 to Strength
Inventory
10 × 4 cells
6 placed / 6 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Demon Stinger
Demon Stinger
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 53 to 221 (+98% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 53 to 225 (+98% ED)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +114 to Attack Rating
  • +80% to Damage
  • +18% to Damage
  • +143 to Attack Rating
  • Knockback
Fiend Thirst
Fiend Thirst
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 29 to 121 (+93% ED, +2 Min)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 29 to 121 (+93% ED, +2 Min)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +2 to Minimum Damage
  • -25 to Monster AC per Hit
  • +147 to Attack Rating
  • +93% to Damage
  • Fire Resist 11%
Plague Skewer
Plague Skewer
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 35 to 59 (+48% ED)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 66 to 118 (+48% ED)
Base Durability: 50
Required Strength: 136 (base 170)
Required Dexterity: 88 (base 110)
  • +93 to Attack Rating
  • +9 to Strength
  • Hit Causes Monster to Flee
  • +48% to Damage
  • Requirements -20%
  • +10 Fire Damage Min
  • +16 Fire Damage Max
Stash
6 × 4 cells
3 placed / 3 items