DII
Classic Diablo II 1.06b character armory
IcyFire
Account: koko
Sorceress · Level 10
Items 30 Skills spent 10 Account: koko Server character

Character Stats

Strength20
Energy45
Dexterity25
Vitality35
Life108
Maxlife99
Mana73
Maxmana73
Stamina108
Maxstamina108
Level10
Experience66270
Stashgold10911

Skills

Spent total: 10

Fire Bolt
1
Warmth
1
Charged Bolt
0
Ice Bolt
4
Frozen Armor
1
Inferno
0
Static Field
1
Telekinesis
0
Frost Nova
1
Ice Blast
1
Blaze
0
Fire Ball
0
Nova
0
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

8 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Ring of the Apprentice
Ring of the Apprentice
Ring
  • Fast Cast Rate
Triumphant Ring of Warding
Triumphant Ring of Warding
Ring
  • +1 Points of Mana After Each Kill
  • Magic Damage Reduced by 1
Azure Cap of the Fox
Azure Cap of the Fox
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • Cold Resist 10%
  • +10 to Life
Ocher Quilted Armor
Ocher Quilted Armor
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
  • Lightning Resist 5%
Crimson Heavy Gloves
Crimson Heavy Gloves
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • Fire Resist 5%
Azure Heavy Boots of Pacing
Azure Heavy Boots of Pacing
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Cold Resist 7%
  • Fast Run/Walk
Jagged Scimitar of Slaying
Jagged Scimitar of Slaying
Scimitar
Damage (base): 2 to 6
Calculated Damage: 2 to 13 (+19% ED, +6 Max)
Base Durability: 22
Required Dexterity: 21
  • +19% to Damage
  • +6 to Maximum Damage
Tangerine Buckler of Stability
Tangerine Buckler of Stability
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
  • Lightning Resist 19%
  • Fastest Hit Recovery
Worn gear
8 placed / 8 equipped items

Inventory

16 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Inventory
10 × 4 cells
16 placed / 16 items

Stash

2 shown

Container view. Hover, focus, or click an icon to view item details.

Fine Wand of Readiness
Fine Wand of Readiness
Wand
Damage (base): 2 to 4
Calculated Damage: 2 to 5 (+30% ED)
Base Durability: 15
  • +36 to Attack Rating
  • +30% to Damage
  • Slight Attack Rate Increase (10 Points)
Azure Wand
Azure Wand
Wand
Damage (base): 2 to 4
Base Durability: 15
  • Cold Resist 7%
Stash
6 × 4 cells
2 placed / 2 items