DII
Classic Diablo II 1.06b character armory
UniqueHoldB
Account: holdacc
Barbarian · Level 4
Items 19 Skills spent 0 Account: holdacc Server character

Character Stats

Strength45
Energy10
Dexterity20
Vitality25
Skillpoints3
Life61
Maxlife61
Mana68
Maxmana13
Stamina94
Maxstamina94
Level4
Experience3853

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

5 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Lenymo
Lenymo
Sash
Defense (base range): 2
Base Durability: 12
  • +15 to Mana
  • Regenerate Mana 30%
  • +5 to each Resistance
  • +1 to Light Radius
Magefist
Magefist
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Fastest Cast Rate
  • Regenerate Mana 25%
  • +1 To Fire Skills
  • +1 Fire Damage Min
  • +5 Fire Damage Max
Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Deathspade
Deathspade
Axe
Damage (base): 3 to 11
Calculated Damage: 11 (+8 Min)
Base Durability: 24
Required Strength: 32
  • Hit blinds target
  • +8 to Minimum Damage
  • 15% Bonus to Attack Rating
  • +2 Points of Mana After Each Kill
Ume's Lament
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +2 to Necromancer Skill Levels
  • +40 to Mana
  • Fastest Cast Rate
  • Hit Causes Monster to Flee
Worn gear
4 placed / 5 equipped items
1 body/corpse item shown below.

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Howltusk
Howltusk
Great Helm
Defense (base range): 30 to 35
Est. Defense: 42 to 49 estimated
Base Durability: 40
Required Strength: 63
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +40% to Defense
  • 35 Damage taken Goes to Mana
Frostburn
Frostburn
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 42 to 45 estimated
Base Durability: 24
Required Strength: 60
  • +30 Defense
  • +85% to Damage
  • +40% to Max Mana
  • +1 Cold Damage Min
  • +6 Cold Damage Max
  • Cold Duration: 50 seconds
Axe of Fechmar
Axe of Fechmar
Large Axe
One-Hand Damage (base): 6 to 13
Calculated One-Hand Damage: 9 to 19 (+50% ED)
Two-Hand Damage (base): 6 to 13
Calculated Two-Hand Damage: 9 to 19 (+50% ED)
Base Durability: 30
Required Strength: 35
  • +50% to Damage
  • Freezes Target
  • Cold Resist 30%
  • +2 to Light Radius
Magefist
Magefist
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Fastest Cast Rate
  • Regenerate Mana 25%
  • +1 To Fire Skills
  • +1 Fire Damage Min
  • +5 Fire Damage Max
The Chieftain
The Chieftain
Battle Axe
One-Hand Damage (base): 12 to 28
Calculated One-Hand Damage: 24 to 56 (+100% ED)
Two-Hand Damage (base): 12 to 28
Calculated Two-Hand Damage: 24 to 56 (+100% ED)
Base Durability: 40
Required Strength: 54
  • +100% to Damage
  • +10 to each Resistance
  • Poison Resist 20%
  • Slight Attack Rate Increase (10 Points)
Inventory
10 × 4 cells
5 placed / 5 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Rattlecage
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
  • Hit Causes Monster to Flee
  • +45 to Attack Rating
  • 25% Chance of Crushing Blow
  • +45 Defense
Silks of the Victor
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
  • 5% Mana Stolen Per Hit
  • +1 To All Skills
  • +2 to Light Radius
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Iceblink
Iceblink
Splint Mail
Defense (base range): 90 to 95
Base Durability: 30
Required Strength: 51
  • Freezes Target
  • Cold Resist 30%
  • +4 to Light Radius
  • Magic Damage Reduced by 1
Stash
6 × 4 cells
5 placed / 5 items