DII
Classic Diablo II 1.06b character armory
RareWeapD
Account: holdacc
Barbarian · Level 1
Items 15 Skills spent 0 Account: holdacc Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Ghoul Bane
Ghoul Bane
War Scepter
Damage (base): 7 to 14
Two-Hand Damage (base): 3 to 7
Base Durability: 70
Required Strength: 55
  • Fire Resist 29%
  • Poison Resist 5%
  • +2 to Paladin Skill Levels
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +7 to Dexterity
Glyph Crusher
Glyph Crusher
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 6 to 14 (+36% ED)
Base Durability: 15
  • +16 to Attack Rating
  • +14% to Damage
  • +22% to Damage
  • +2 to Necromancer Skill Levels
  • +16 to Mana
Loath Spike
Loath Spike
Rune Sword
Damage (base): 10 to 42
Calculated Damage: 30 to 112 (+168% ED, +4 Min)
Two-Hand Damage (base): 10 to 43
Calculated Two-Hand Damage: 30 to 115 (+168% ED, +4 Min)
Base Durability: 44
Required Strength: 103
Required Dexterity: 79
  • +124 to Attack Rating
  • +91% to Damage
  • +77% to Damage
  • +4 to Minimum Damage
  • +27 to Attack Rating
Gale Thirst
Gale Thirst
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 51 to 99 (+114% ED, +14 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 96 to 185 (+114% ED, +14 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • Poison Resist 27%
  • -25 to Monster AC per Hit
  • +13 to Strength
  • +14 to Maximum Damage
  • +92 to Attack Rating
  • +59% to Damage
  • +55% to Damage
Raven Bite
Raven Bite
Ancient Sword
Damage (base): 18 to 43
Calculated Damage: 43 to 103 (+140% ED)
Two-Hand Damage (base): 18 to 45
Calculated Two-Hand Damage: 43 to 108 (+140% ED)
Base Durability: 44
Required Strength: 127
Required Dexterity: 88
  • +66% to Damage
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • 8% Mana Stolen Per Hit
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • Cold Resist 26%
  • +116 to Attack Rating
  • +74% to Damage
Cruel Cudgel
Cruel Cudgel
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 59 to 116 (+170% ED)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 59 to 121 (+170% ED)
Base Durability: 55
Required Strength: 100
  • +111 to Attack Rating
  • +74% to Damage
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • Poison Resist 22%
  • +96% to Damage
  • Attack Rate Increase (20 Points)
Inventory
10 × 4 cells
6 placed / 6 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Rune Bane
Rune Bane
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 132 to 212 (+113% ED, +3 Min, +2 Max)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 132 to 217 (+113% ED, +3 Min, +2 Max)
Base Durability: 60
Required Strength: 169
  • +1 to Barbarian Skill Levels
  • +3 to Minimum Damage
  • +2 to Maximum Damage
  • +84% to Damage
  • Slight Attack Rate Increase (10 Points)
  • +33 to Attack Rating
  • +29% to Damage
Blood Bar
Blood Bar
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 53 to 119 (+143% ED, +15 Max)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 53 to 124 (+143% ED, +15 Max)
Base Durability: 55
Required Strength: 100
  • +15 to Maximum Damage
  • 9% Life Stolen Per Hit
  • Replenish Life +3
  • +76% to Damage
  • +102 to Attack Rating
  • +118 to Attack Rating
  • +67% to Damage
Glyph Impaler
Glyph Impaler
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 59 to 238 (+113% ED, +2 Min)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 59 to 242 (+113% ED, +2 Min)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • -25 to Monster AC per Hit
  • Cold Resist 11%
  • +67 to Attack Rating
  • +42% to Damage
  • +2 to Minimum Damage
  • +71% to Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
Stash
6 × 4 cells
3 placed / 3 items