DII
Classic Diablo II 1.06b character armory
RareWeapA
Account: holdacc
Barbarian · Level 1
Items 12 Skills spent 0 Account: holdacc Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

3 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Eagle Mallet
Eagle Mallet
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +2 to Necromancer Skill Levels
  • +110 to Attack Rating
  • +1 to Light Radius
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +2 Fire Damage Min
  • +8 Fire Damage Max
  • Lightning Resist 14%
Storm Crusher
Storm Crusher
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 160 to 255 (+158% ED, +3 Min)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 160 to 260 (+158% ED, +3 Min)
Base Durability: 60
Required Strength: 169
  • +4 Cold Damage Min
  • +7 Cold Damage Max
  • Cold Duration: 150 seconds
  • +3 to Minimum Damage
  • +1 Fire Damage Min
  • +4 Fire Damage Max
  • +109 to Attack Rating
  • +72% to Damage
  • +86% to Damage
  • Hit Causes Monster to Flee
Imp Loom
Imp Loom
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 23 to 110 (+131% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 23 to 115 (+131% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +96 to Attack Rating
  • +64% to Damage
  • Cold Resist 43%
  • +67% to Damage
  • +4 to Dexterity
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
Inventory
10 × 4 cells
3 placed / 3 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Eagle Song
Eagle Song
Ancient Axe
One-Hand Damage (base): 46 to 72
Calculated One-Hand Damage: 112 to 176 (+145% ED)
Two-Hand Damage (base): 46 to 74
Calculated Two-Hand Damage: 112 to 181 (+145% ED)
Base Durability: 50
Required Strength: 125
  • +1 Cold Damage Min
  • +4 Cold Damage Max
  • Cold Duration: 125 seconds
  • +112 to Attack Rating
  • +134 to Attack Rating
  • +84% to Damage
  • +61% to Damage
Bramble Pale
Bramble Pale
Grim Scythe
One-Hand Damage (base): 29 to 62
Calculated One-Hand Damage: 79 to 183 (+173% ED, +14 Max)
Two-Hand Damage (base): 29 to 64
Calculated Two-Hand Damage: 79 to 188 (+173% ED, +14 Max)
Base Durability: 55
Required Strength: 140
Required Dexterity: 140
  • Attack Rate Increase (20 Points)
  • +81% to Damage
  • +1 Cold Damage Min
  • +2 Cold Damage Max
  • Cold Duration: 125 seconds
  • +14 to Maximum Damage
  • +132 to Attack Rating
  • +92% to Damage
  • +1 to Barbarian Skill Levels
Rune Stinger
Rune Stinger
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 24 to 110 (+131% ED, +1 Min)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 24 to 115 (+131% ED, +1 Min)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +108 to Attack Rating
  • +66% to Damage
  • +65% to Damage
  • +113 to Attack Rating
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +1 to Minimum Damage
Stash
6 × 4 cells
3 placed / 3 items