DII
Classic Diablo II 1.06b character armory
HabaBaba
Account: habababa
Amazon · Level 6
Items 32 Skills spent 5 Account: habababa Server character

Character Stats

Strength28
Energy15
Dexterity40
Vitality20
Statpoints2
Life64.9
Maxlife60
Mana42.5
Maxmana22.5
Stamina89
Maxstamina89
Level6
Experience15645
Gold8
Stashgold11143

Skills

Spent total: 5

Magic Arrow
1
Fire Arrow
0
Inner Sight
1
Critical Strike
2
Jab
0
Cold Arrow
0
Multiple Shot
1
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

7 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Nokozan Relic
Nokozan Relic
Amulet
  • +3 Fire Damage Min
  • 10% To Maximum Fire Resist
  • Fire Resist 10%
  • +3 to Light Radius
  • +6 Fire Damage Max
Crimson Ring of the Bat
Crimson Ring of the Bat
Ring
  • Fire Resist 9%
  • 6% Mana Stolen Per Hit
Sash of Strength
Sash of Strength
Sash
Defense (base range): 2
Base Durability: 12
  • +1 to Strength
Treads of Cthon
Treads of Cthon
Chain Boots
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 30
  • Fastest Run/Walk
  • +50 Defense vs Missile
  • 50% Stamina Drain
  • +10 to Life
The Hand of Broc
The Hand of Broc
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • 3% Mana Stolen Per Hit
  • 3% Life Stolen Per Hit
  • Poison Resist 10%
  • +20 to Mana
Sharp Long Bow of Maiming
Sharp Long Bow of Maiming
Long Bow
One-Hand Damage (base): 3 to 10
Calculated One-Hand Damage: 3 to 15 (+19% ED, +4 Max)
Two-Hand Damage (base): 3 to 10
Calculated Two-Hand Damage: 3 to 15 (+19% ED, +4 Max)
Missile Damage (base): 3 to 10
Required Strength: 22
Required Dexterity: 19
  • +19 to Attack Rating
  • +19% to Damage
  • +4 to Maximum Damage
Arrows
Arrows
Stack Size: 100 to 250
Worn gear
7 placed / 7 equipped items

Inventory

14 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Death's Guard
Death's Guard
Sash
Defense (base range): 2
Est. Defense: 22 estimated
Base Durability: 12
  • +20 Defense
  • Cannot Be Frozen
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Cruel Finger
Cruel Finger
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 14 to 18 estimated
Base Durability: 24
Required Strength: 60
  • Poison Length Reduced by 25%
  • +14 to Life
  • Slight Attack Rate Increase (10 Points)
  • Poison Resist 17%
  • +21% to Defense
  • Cold Resist 13%
Exploding Potion
Exploding Potion
Damage (base): 0 to 1
Stack Size: 5 to 10
Unidentified Amulet
Unidentified
Amulet
Unidentified
Beryl Hunter's Bow of Measure
Beryl Hunter's Bow of Measure
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 4 to 7 (+2 Min)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 4 to 6 (+2 Min)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • Poison Resist 10%
  • +2 to Minimum Damage
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Bolts
Bolts
Stack Size: 60 to 150
Unidentified Leather Gloves
Unidentified
Leather Gloves
Unidentified
Defense (base range): 2 to 3
Base Durability: 12
Inventory
10 × 4 cells
14 placed / 14 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Dire Needle
Dire Needle
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 8 to 64 (+168% ED, +3 Max)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 8 to 64 (+168% ED, +3 Max)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +3 to Maximum Damage
  • +100% to Damage
  • +110 to Attack Rating
  • +68% to Damage
  • +2 to Dexterity
  • +10 Fire Damage Min
  • +17 Fire Damage Max
  • +15 to Attack Rating
Imp Quarrel
Imp Quarrel
Repeating Crossbow
One-Hand Damage (base): 6 to 12
Calculated One-Hand Damage: 9 to 30 (+63% ED, +11 Max)
Two-Hand Damage (base): 6 to 12
Calculated Two-Hand Damage: 9 to 30 (+63% ED, +11 Max)
Missile Damage (base): 6 to 12
Required Strength: 40
Required Dexterity: 50
  • 6% Life Stolen Per Hit
  • +11 to Maximum Damage
  • +5 to Dexterity
  • +59 to Attack Rating
  • +34% to Damage
  • +29% to Damage
Doomslinger
Doomslinger
Repeating Crossbow
One-Hand Damage (base): 6 to 12
Two-Hand Damage (base): 6 to 12
Missile Damage (base): 6 to 12
Required Strength: 40
Required Dexterity: 50
  • +1 to Amazon Skill Levels
  • Piercing Attack
  • Greatly Attack Rate Increase (30 Points)
  • +15 to Life
Stash
6 × 4 cells
3 placed / 3 items