DII
Classic Diablo II 1.06b character armory
SetuMule
Account: gooey514
Barbarian · Level 1
Items 19 Skills spent 0 Account: gooey514 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
3 placed / 3 equipped items

Inventory

10 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Rakescar
Rakescar
War Axe
Damage (base): 8 to 14
Base Durability: 26
Required Strength: 67
  • +64 Poison Damage Min
  • +96 Poison Damage Max
  • Poison Length 75 seconds
  • +50 to Attack Rating
  • Poison Resist 50%
Civerb's Ward
Civerb's Ward
Large Shield
Defense (base range): 12 to 14
Est. Defense: 27 to 29 estimated
Block (base): 12%
Base Durability: 24
Required Strength: 34
  • +15 Defense
  • +15% Increased Blocking
The General's Tan Do Li Ga
The General's Tan Do Li Ga
Flail
Damage (base): 1 to 15
Calculated Damage: 2 to 35 (+1 Min, +20 Max)
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
  • +1 to Minimum Damage
  • +20 to Maximum Damage
  • Slows Target By 50%
  • +25 Defense
  • 5% Mana Stolen Per Hit
Sigon's Wrap
Sigon's Wrap
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fire Resist 20%
  • +20 to Life
Ume's Lament
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +2 to Necromancer Skill Levels
  • +40 to Mana
  • Fastest Cast Rate
  • Hit Causes Monster to Flee
Frostburn
Frostburn
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 42 to 45 estimated
Base Durability: 24
Required Strength: 60
  • +30 Defense
  • +85% to Damage
  • +40% to Max Mana
  • +1 Cold Damage Min
  • +6 Cold Damage Max
  • Cold Duration: 50 seconds
Dire Clutches
Dire Clutches
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • Poison Resist 8%
  • +9 to Dexterity
  • +34 to Mana
  • +24 to Life
  • +5 to Light Radius
  • Lightning Resist 19%
Bramble Mar
Bramble Mar
Short Sword
Damage (base): 2 to 7
Calculated Damage: 2 to 8 (+15% ED)
Base Durability: 24
  • +18 to Attack Rating
  • +15% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +1 Fire Damage Min
  • +6 Fire Damage Max
  • +1 Points of Mana After Each Kill
Inventory
10 × 4 cells
10 placed / 10 items

Stash

2 shown

Container view. Hover, focus, or click an icon to view item details.

Doom Knell
Doom Knell
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 45 to 60 (+50% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 45 to 60 (+50% ED)
Base Durability: 60
Required Strength: 41 (base 69)
  • 12% Mana Stolen Per Hit
  • Greatly Attack Rate Increase (40 Points)
  • Requirements -40%
  • +50% to Damage
  • +1 Points of Mana After Each Kill
  • Lightning Resist 15%
Sigon's Sabot
Sigon's Sabot
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Faster Run/Walk
  • Cold Resist 40%
Stash
6 × 4 cells
2 placed / 2 items