DII
Classic Diablo II 1.06b character armory
MuleMule
Account: gooey514
Barbarian · Level 1
Items 29 Skills spent 0 Account: gooey514 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Ring of Craftmanship
Ring of Craftmanship
Ring
  • +2 to Maximum Damage
Glimmering Ring
Glimmering Ring
Ring
  • +1 to Light Radius
The Iron Jang Bong
The Iron Jang Bong
War Staff
One-Hand Damage (base): 12 to 28
Two-Hand Damage (base): 12 to 28
Base Durability: 50
  • +1 Lightning Damage Min
  • 50% Bonus to Attack Rating
  • +25 Defense
  • +1 to Sorceress Skill Levels
  • Fastest Cast Rate
  • +25 Lightning Damage Max
Worn gear
3 placed / 3 equipped items

Inventory

10 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Glimmering Wand
Glimmering Wand
Wand
Damage (base): 2 to 4
Base Durability: 15
  • +1 to Light Radius
Loath Clasp
Loath Clasp
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 15 to 21 estimated
Base Durability: 24
Required Strength: 60
  • +13 to Strength
  • +1 to Light Radius
  • +24 to Mana
  • +94% to Defense
  • Attacker Takes Damage of 2
  • +1 Cold Damage Min
  • +2 Cold Damage Max
  • Cold Duration: 125 seconds
Dread Hold
Dread Hold
Ring
  • +21 to Life
  • +28 to Attack Rating
  • +1 to Maximum Damage
  • Poison Resist 9%
Bitter Grip
Bitter Grip
Ring
  • +45 to Attack Rating
  • +6 to Mana
  • Lightning Resist 29%
  • +2 to Strength
  • Cold Resist 42%
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Glowing Heavy Gloves of Readiness
Glowing Heavy Gloves of Readiness
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +2 to Light Radius
  • Slight Attack Rate Increase (10 Points)
Rockfleece
Rockfleece
Field Plate
Defense (base range): 101 to 105
Est. Defense: 126 to 130 estimated
Base Durability: 48
Required Strength: 49 (base 55)
  • Requirements -10%
  • +25 Defense
  • Poison Resist 50%
  • Damage Reduced by 3
  • +5 to Strength
Humongous
Humongous
Giant Axe
One-Hand Damage (base): 26 to 38
Calculated One-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Two-Hand Damage (base): 26 to 38
Calculated Two-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Base Durability: 50
Required Strength: 84 (base 70)
  • +10 to Strength
  • +8 to Minimum Damage
  • +15 to Maximum Damage
  • 33% Chance of Crushing Blow
  • Requirements 20%
Arctic Furs
Arctic Furs
Quilted Armor
Defense (base range): 8 to 11
Est. Defense: 30 to 41 estimated
Base Durability: 20
Required Strength: 12
  • +275% to Defense
  • +10 to each Resistance
Inventory
10 × 4 cells
10 placed / 10 items

Stash

12 shown

Container view. Hover, focus, or click an icon to view item details.

Soul Veil
Soul Veil
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 55
  • Fire Resist 13%
  • +5 to Life
  • +18 to Mana
  • +1 to Light Radius
  • Replenish Life +3
  • Lightning Resist 21%
Spirit Knuckle
Spirit Knuckle
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 19 to 24 estimated
Base Durability: 24
Required Strength: 60
  • Cold Resist 11%
  • +62% to Defense
  • Fire Resist 6%
  • Slight Attack Rate Increase (10 Points)
  • +2 to Life
  • +1 to Light Radius
Skull Knot
Skull Knot
Ring
  • Lightning Resist 39%
  • 12% Better Chance of Getting Magic Item
  • +3 to Light Radius
  • +1 Fire Damage Min
  • +2 Fire Damage Max
Raven Touch
Raven Touch
Ring
  • +39 to Life
  • +12 to Attack Rating
  • +24 to Mana
  • +2 to Minimum Damage
  • +2 to Light Radius
  • +8 to Mana
Dread Touch
Dread Touch
Ring
  • Poison Resist 16%
  • Magic Damage Reduced by 2
  • Cold Resist 42%
  • +1 to Light Radius
  • +1 to Mana
Corruption Torc
Corruption Torc
Amulet
  • +3 to Light Radius
  • Fire Resist 11%
  • +1 to Mana
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • Lightning Resist 5%
  • +1 Fire Damage Min
  • +3 Fire Damage Max
Raven Band
Raven Band
Ring
  • +2 to Maximum Damage
  • Poison Resist 9%
  • +15 to Life
  • Fire Resist 26%
Chaos Master
Chaos Master
Amulet
  • +5 to Life
  • +9 to Mana
  • +2 to Light Radius
  • Lightning Resist 26%
  • +7 to Strength
Entropy Master
Entropy Master
Amulet
  • Fire Resist 6%
  • +20 to Dexterity
  • 6% Mana Stolen Per Hit
  • +5 to Light Radius
Chaos Turn
Chaos Turn
Ring
  • +3 to Mana
  • +1 to Life
  • Replenish Life +3
  • Cold Resist 31%
  • +13 to Mana
Storm Sunder
Storm Sunder
Ancient Axe
One-Hand Damage (base): 46 to 72
Calculated One-Hand Damage: 57 to 108 (+25% ED, +18 Max)
Two-Hand Damage (base): 46 to 74
Calculated Two-Hand Damage: 57 to 110 (+25% ED, +18 Max)
Base Durability: 50
Required Strength: 125
  • +38 to Attack Rating
  • +25% to Damage
  • +2 to Barbarian Skill Levels
  • +18 to Maximum Damage
  • 4% Mana Stolen Per Hit
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • +11 to Attack Rating
Viper Harness
Viper Harness
War Belt
Defense (base range): 41 to 52
Base Durability: 24
Required Strength: 110
  • Attacker Takes Damage of 6
  • +12 to Strength
  • +5 to Life
  • Lightning Resist 39%
  • Fire Resist 24%
Stash
6 × 4 cells
12 placed / 12 items