Crusader
Account: gediminas
Paladin · Level 23 · Hardcore
Items 42
Skills spent 23
Hardcore Account: gediminas
Server character
Character Stats
| Strength | 60 |
|---|---|
| Energy | 15 |
| Dexterity | 35 |
| Vitality | 85 |
| Skillpoints | 1 |
| Life | 147.7 |
| Maxlife | 299 |
| Mana | 42.74 |
| Maxmana | 48 |
| Stamina | 167.72 |
| Maxstamina | 171 |
| Level | 23 |
| Experience | 1308274 |
| Gold | 109228 |
Skills
Spent total: 23
Equipped
10 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
Biggin's Bonnet
Cap
Defense (base range): 3 to 5
Base Durability: 12
- +15 to Life
- +30 to Attack Rating
- +40% to Damage
- +15 to Mana
Heavy Boots of Pacing
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
- Fast Run/Walk
Ring of the Leech
Ring
- 6% Life Stolen Per Hit
Crimson Ring of Chance
Ring
- Fire Resist 5%
- 12% Better Chance of Getting Magic Item
Demon Winding
Heavy Belt
Defense (base range): 6
Base Durability: 18
Required Strength: 45
- +8 to Mana
- Lightning Resist 23%
- Attacker Takes Damage of 1
- Cold Resist 10%
- +3 to Strength
Arctic Mitts
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
- +20 to Life
- Slight Attack Rate Increase (10 Points)
Shadow Cloak
Light Plate
Defense (base range): 90 to 107
Est. Defense: 112 to 133 estimated
Base Durability: 60
Required Strength: 41
- Fastest Hit Recovery
- +25% to Defense
- +5 to Mana
- Lightning Resist 40%
- Poison Length Reduced by 75%
Rune Collar
Amulet
- Half Freeze Duration
- +3 to Minimum Damage
- Cold Resist 6%
- +2 to Mana
- Fire Resist 39%
Tancred's Crowbill
Military Pick
Damage (base): 6 to 10
Calculated Damage: 10 to 18 (+80% ED)
Base Durability: 26
Required Strength: 49
Required Dexterity: 33
- +75 to Attack Rating
- +80% to Damage
Swordback Hold
Spiked Shield
Defense (base range): 15 to 25
Block (base): 10%
Base Durability: 40
Required Strength: 30
- Attacker Takes Damage of 5
- +20% Increased Blocking
- 50% Chance of Open Wounds
- sp06 3
Worn gear
10 placed / 10 equipped items
10 placed / 10 equipped items
Inventory
22 shownContainer view. Hover, focus, or click an icon to view item details.
S War Staff
One-Hand Damage (base): 12 to 28
Two-Hand Damage (base): 12 to 28
Base Durability: 50
Sockets: Socketed
Socketed
No inserted gem was decoded.
Key
Stack Size: 1 to 6
Key
Stack Size: 1 to 6
Key
Stack Size: 1 to 6
Garnet Ring
Ring
- Fire Resist 29%
Rejuvenation Potion
Horadric Cube
Rejuvenation Potion
Fortuitous Ring of the Jackal
Ring
- 14% Better Chance of Getting Magic Item
- +2 to Life
Flawed Diamond
Rejuvenation Potion
Ring of the Mind
Ring
- +10 to Mana
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Chipped Ruby
Chipped Skull
Super Mana Potion
Greater Mana Potion
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Lapis Ring of Energy
Ring
- Cold Resist 14%
- +3 to Mana
Ocher Ring of Health
Ring
- Lightning Resist 9%
- Damage Reduced by 1
Mephisto's Soulstone
Ring of Chance
Ring
- 13% Better Chance of Getting Magic Item
Inventory
10 × 4 cells
22 placed / 22 items
10 × 4 cells
22 placed / 22 items
Stash
4 shownContainer view. Hover, focus, or click an icon to view item details.
S Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
Sockets: Socketed
Socketed
No inserted gem was decoded.
Chipped Skull
The Gnasher
Khalim's Will
Damage (base): 1 to 15
Base Durability: 30
- +30 to Attack Rating
- 50% Chance of Open Wounds
- 20% Chance of Crushing Blow
Burgundy Greaves of the Tiger
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
- Fire Resist 18%
- +22 to Life
Stash
6 × 4 cells
4 placed / 4 items
6 × 4 cells
4 placed / 4 items
Cube
6 shownContainer view. Hover, focus, or click an icon to view item details.
Chipped Ruby
Ruby
Flawed Skull
Chipped Diamond
Amulet of Chance
Amulet
- 17% Better Chance of Getting Magic Item
Humongous
Giant Axe
One-Hand Damage (base): 26 to 38
Calculated One-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Two-Hand Damage (base): 26 to 38
Calculated Two-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Base Durability: 50
Required Strength: 84 (base 70)
- +10 to Strength
- +8 to Minimum Damage
- +15 to Maximum Damage
- 33% Chance of Crushing Blow
- Requirements 20%
Cube
3 × 4 cells
6 placed / 6 items
3 × 4 cells
6 placed / 6 items






























