DII
Classic Diablo II 1.06b character armory
Fortunele
Account: fortunele
Paladin · Level 20
Items 58 Skills spent 15 Account: fortunele Server character

Character Stats

Strength65
Energy15
Dexterity35
Vitality65
Skillpoints6
Life215
Maxlife213
Mana43.5
Maxmana43.5
Stamina259
Maxstamina148
Level20
Experience623854
Gold220
Stashgold51273

Skills

Spent total: 15

Sacrifice
0
Smite
1
Might
1
Prayer
1
Resist Fire
0
Holy Bolt
1
Holy Fire
0
Thorns
0
Defiance
1
Resist Cold
0
Zeal
0
Charge
1
Blessed Aim
1
Cleansing
1
Resist Lightning
0
Vengeance
0
Blessed Hammer
3
Concentration
3
Holy Freeze
0
Vigor
1
Conversion
0
Holy Shield
0
Holy Shock
0
Sanctuary
0
Meditation
0
Fist of the Heavens
0
Fanaticism
0
Conviction
0
Redemption
0
Salvation
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

8 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Full Helm S
Full Helm
Defense (base range): 23 to 26
Base Durability: 30
Required Strength: 41
Sockets: Socketed
Socketed
No inserted gem was decoded.
Lapis Light Gauntlets of Fortune
Lapis Light Gauntlets of Fortune
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Cold Resist 20%
  • 33% Better Chance of Getting Magic Item
Coral Splint Mail
Coral Splint Mail
Splint Mail
Defense (base range): 90 to 95
Base Durability: 30
Required Strength: 51
  • Lightning Resist 24%
Silver Ring of the Jackal
Silver Ring of the Jackal
Ring
  • +78 to Attack Rating
  • +4 to Life
Chain Boots of Speed
Chain Boots of Speed
Chain Boots
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 30
  • Fastest Run/Walk
Cobalt Ring of the Apprentice
Cobalt Ring of the Apprentice
Ring
  • Cold Resist 25%
  • Fast Cast Rate
Amulet of the Bat
Amulet of the Bat
Amulet
  • 8% Mana Stolen Per Hit
Strong Belt
Strong Belt
Belt
Defense (base range): 5
Est. Defense: 6 estimated
Base Durability: 16
Required Strength: 25
  • +34% to Defense
Worn gear
8 placed / 8 equipped items

Inventory

13 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Chipped Topaz
Chipped Topaz
Chipped Topaz
Chipped Topaz
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Super Mana Potion
Super Mana Potion
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horadric Cube
Horadric Cube
Key
Key
Stack Size: 1 to 6
Light Plated Boots of Fortune
Light Plated Boots of Fortune
Light Plated Boots
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 50
  • 20% Better Chance of Getting Magic Item
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Super Mana Potion
Inventory
10 × 4 cells
13 placed / 13 items

Stash

23 shown

Container view. Hover, focus, or click an icon to view item details.

Chipped Skull
Chipped Skull
Super Mana Potion
Super Mana Potion
Chipped Diamond
Chipped Diamond
Flawed Amethyst
Flawed Amethyst
Rejuvenation Potion
Rejuvenation Potion
Flawed Amethyst
Flawed Amethyst
Diamond
Diamond
Diamond
Diamond
Chipped Emerald
Chipped Emerald
Chipped Emerald
Chipped Emerald
Flawed Emerald
Flawed Emerald
Flawed Emerald
Flawed Emerald
Flawed Sapphire
Flawed Sapphire
Flawed Sapphire
Flawed Sapphire
Flawed Ruby
Flawed Ruby
Flawed Ruby
Flawed Ruby
Perfect Skull
Perfect Skull
Skull
Skull
Chipped Skull
Chipped Skull
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Stash
6 × 4 cells
23 placed / 23 items

Cube

2 shown

Container view. Hover, focus, or click an icon to view item details.

Deadly Scepter
Deadly Scepter
Scepter
Damage (base): 5 to 8
Calculated Damage: 6 to 10 (+27% ED)
Base Durability: 50
Required Strength: 25
  • +27% to Damage
Beast Mallet
Beast Mallet
Flail
Damage (base): 1 to 15
Calculated Damage: 1 to 30 (+88% ED, +2 Max)
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
  • +2 to Maximum Damage
  • +115 to Attack Rating
  • +59% to Damage
  • Knockback
  • 10% Life Stolen Per Hit
  • +28 to Attack Rating
  • +29% to Damage
Cube
3 × 4 cells
2 placed / 2 items