DII
Classic Diablo II 1.06b character armory
FOGG-NeedMana
Account: foggdogg
Sorceress · Level 1
Items 16 Skills spent 0 Account: foggdogg Server character

Character Stats

Strength10
Energy35
Dexterity25
Vitality10
Life60
Maxlife40
Mana35
Maxmana35
Stamina74
Maxstamina74
Level1

Skills

Spent total: 0

Fire Bolt
0
Warmth
0
Charged Bolt
0
Ice Bolt
0
Frozen Armor
0
Inferno
0
Static Field
0
Telekinesis
0
Frost Nova
0
Ice Blast
0
Blaze
0
Fire Ball
0
Nova
0
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Manald Heal
Manald Heal
Ring
  • 4% Mana Stolen Per Hit
  • Replenish Life +5
  • +20 to Life
Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Short Staff
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
Worn gear
3 placed / 3 equipped items

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Silks of the Victor
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
  • 5% Mana Stolen Per Hit
  • +1 To All Skills
  • +2 to Light Radius
Death's Guard
Death's Guard
Sash
Defense (base range): 2
Est. Defense: 22 estimated
Base Durability: 12
  • +20 Defense
  • Cannot Be Frozen
Heavenly Garb
Heavenly Garb
Light Plate
Defense (base range): 90 to 107
Est. Defense: 180 to 214 estimated
Base Durability: 60
Required Strength: 41
  • +100% to Defense
  • +10 to each Resistance
  • Regenerate Mana 25%
Magefist
Magefist
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Fastest Cast Rate
  • Regenerate Mana 25%
  • +1 To Fire Skills
  • +1 Fire Damage Min
  • +5 Fire Damage Max
Bramble Grasp
Bramble Grasp
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • +7 to Max Stamina
  • Fire Resist 20%
  • Lightning Resist 14%
  • 27% Better Chance of Getting Magic Item
  • 95% Extra Gold From Monsters
Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Inventory
10 × 4 cells
9 placed / 9 items