DII
Classic Diablo II 1.06b character armory
Fell
Account: fellcat
Sorceress · Level 2
Items 21 Skills spent 1 Account: fellcat Server character

Character Stats

Strength10
Energy37
Dexterity27
Vitality11
Life39.79
Maxlife43
Mana41
Maxmana41
Stamina76
Maxstamina76
Level2
Experience1145
Gold22

Skills

Spent total: 1

Fire Bolt
0
Warmth
0
Charged Bolt
1
Ice Bolt
0
Frozen Armor
0
Inferno
0
Static Field
0
Telekinesis
0
Frost Nova
0
Ice Blast
0
Blaze
0
Fire Ball
0
Nova
0
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Boots
Boots
Defense (base range): 2 to 3
Base Durability: 12
Short Staff
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
Worn gear
2 placed / 2 equipped items

Inventory

15 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Club
Club
Damage (base): 1 to 6
Base Durability: 24
Bolts
Bolts
Stack Size: 60 to 150
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Throwing Knife
Throwing Knife
Damage (base): 2 to 3
Missile Damage (base): 4 to 9
Required Dexterity: 21
Stack Size: 40 to 75
Minor Mana Potion
Minor Mana Potion
Javelin
Javelin
Damage (base): 1 to 5
Missile Damage (base): 6 to 14
Stack Size: 30 to 60
Short Bow
Short Bow
One-Hand Damage (base): 1 to 4
Two-Hand Damage (base): 1 to 4
Missile Damage (base): 1 to 4
Required Dexterity: 15
Stamina Potion
Stamina Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Light Healing Potion
Light Healing Potion
Boots
Boots
Defense (base range): 2 to 3
Base Durability: 12
Quilted Armor of the Jackal
Quilted Armor of the Jackal
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
  • +3 to Life
Light Mana Potion
Light Mana Potion
Inventory
10 × 4 cells
15 placed / 15 items