DII
Classic Diablo II 1.06b character armory
Fatigue
Account: eva-wsa5
Necromancer · Level 1
Items 20 Skills spent 0 Account: eva-wsa5 Server character

Character Stats

Strength15
Energy25
Dexterity25
Vitality15
Statpoints5
Skillpoints1
Life45
Maxlife45
Mana25
Maxmana25
Stamina79
Maxstamina79
Level1
Experience6

Skills

Spent total: 0

Amplify Damage
0
Teeth
0
Bone Armor
0
Skeleton Mastery
0
Raise Skeleton
0
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
0
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Wand
Wand
Damage (base): 2 to 4
Base Durability: 15
Worn gear
1 placed / 1 equipped item

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Ruby
Ruby
Greater Healing Potion
Greater Healing Potion
Full Rejuvenation Potion
Full Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Demon Tread
Demon Tread
Mesh Boots
Defense (base range): 37 to 44
Est. Defense: 52 to 62 estimated
Base Durability: 16
Required Strength: 65
  • Faster Run/Walk
  • Fast Hit Recovery
  • +41% to Defense
  • Poison Resist 8%
  • Fire Resist 31%
  • +5 to Life
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
Undead Crown
Undead Crown
Crown
Defense (base range): 25 to 45
Est. Defense: 33 to 53 estimated
Base Durability: 50
Required Strength: 55
  • 4% Life Stolen Per Hit
  • +8 Defense
  • Poison Resist 50%
  • Half Freeze Duration
Rejuvenation Potion
Rejuvenation Potion
Full Rejuvenation Potion
Full Rejuvenation Potion
Inventory
10 × 4 cells
11 placed / 11 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Soul Mar
Soul Mar
Flamberge
One-Hand Damage (base): 9 to 15
Calculated One-Hand Damage: 15 to 26 (+75% ED)
Two-Hand Damage (base): 13 to 26
Calculated Two-Hand Damage: 22 to 45 (+75% ED)
Base Durability: 50
Required Strength: 70
Required Dexterity: 49
  • +75% to Damage
  • Slight Attack Rate Increase (10 Points)
  • +4 Cold Damage Min
  • +10 Cold Damage Max
  • Cold Duration: 150 seconds
  • +2 Fire Damage Min
  • +11 Fire Damage Max
  • +15 to Attack Rating
Soulflay
Soulflay
Claymore
One-Hand Damage (base): 5 to 12
Calculated One-Hand Damage: 6 to 15 (+30% ED)
Two-Hand Damage (base): 13 to 30
Calculated Two-Hand Damage: 16 to 39 (+30% ED)
Base Durability: 50
Required Strength: 47
  • 4% Mana Stolen Per Hit
  • 4% Life Stolen Per Hit
  • +30% to Damage
  • +5 to each Resistance
Rejuvenation Potion
Rejuvenation Potion
Imp Mar
Imp Mar
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 43 to 75 (+82% ED, +3 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 81 to 148 (+82% ED, +3 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • Fire Resist 17%
  • 6% Life Stolen Per Hit
  • +3 to Maximum Damage
  • +107 to Attack Rating
  • +69% to Damage
  • +13% to Damage
Stash
6 × 4 cells
4 placed / 4 items