DII
Classic Diablo II 1.06b character armory
items
Account: ef-team
Barbarian · Level 1 · Hardcore
Items 22 Skills spent 0 Hardcore Account: ef-team Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
The Tannr Gorerod
The Tannr Gorerod
Pike
One-Hand Damage (base): 14 to 63
Two-Hand Damage (base): 14 to 63
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +12 Fire Damage Min
  • +18 Fire Damage Max
  • 15% To Maximum Fire Resist
  • +30 to Life
  • +60 to Attack Rating
  • +3 to Light Radius
  • Fire Resist 15%
Unidentified Greaves
Unidentified
Greaves
Unidentified
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
Infernal Buckle
Infernal Buckle
Heavy Belt
Defense (base range): 6
Est. Defense: 31 estimated
Base Durability: 18
Required Strength: 45
  • +25 Defense
  • +20 to Life
Tancred's Hobnails
Tancred's Hobnails
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • Heal Stamina +25%
  • +10 to Dexterity
Unidentified Grim Wand
Unidentified
Grim Wand
Unidentified
Damage (base): 5 to 11
Base Durability: 15
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Stone Needle
Stone Needle
Light Crossbow
One-Hand Damage (base): 6 to 9
Calculated One-Hand Damage: 8 to 13 (+47% ED)
Two-Hand Damage (base): 6 to 9
Calculated Two-Hand Damage: 8 to 13 (+47% ED)
Missile Damage (base): 6 to 9
Required Strength: 21
Required Dexterity: 27
  • +28% to Damage
  • +16 to Attack Rating
  • +19% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +1 Cold Damage Min
  • +4 Cold Damage Max
  • Cold Duration: 125 seconds
  • +16 to Attack Rating
Rejuvenation Potion
Rejuvenation Potion
Inventory
10 × 4 cells
11 placed / 11 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Unidentified Giant Axe
Unidentified
Giant Axe
Unidentified
One-Hand Damage (base): 26 to 38
Two-Hand Damage (base): 26 to 38
Base Durability: 50
Required Strength: 70
Imp Lock
Imp Lock
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • +2 to Strength
  • Poison Length Reduced by 25%
  • +14 to Life
  • +26 to Mana
Unidentified Plated Belt
Unidentified
Plated Belt
Unidentified
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
Unidentified Plated Belt
Unidentified
Plated Belt
Unidentified
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
Eagle Whorl
Eagle Whorl
Ring
  • +3 to Dexterity
  • 14% Better Chance of Getting Magic Item
  • Cold Resist 40%
  • +2 to Life
Stash
6 × 4 cells
5 placed / 5 items