DII
Classic Diablo II 1.06b character armory
EF-Mopel
Account: ef-mople
Barbarian · Level 20 · Hardcore
Items 44 Skills spent 9 Hardcore Account: ef-mople Server character

Character Stats

Strength65
Energy10
Dexterity55
Vitality55
Skillpoints12
Life240
Maxlife233
Mana29
Maxmana29
Stamina182
Maxstamina140
Level20
Experience644162
Gold35263

Skills

Spent total: 9

Bash
1
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
1
Find Potion
0
Leap
1
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
1
Stun
1
Double Throw
0
Increased Stamina
1
Find Item
0
Leap Attack
1
Concentrate
1
Iron Skin
1
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

8 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Silver Ring
Silver Ring
Ring
  • +65 to Attack Rating
Burgundy Full Helm
Burgundy Full Helm
Full Helm
Defense (base range): 23 to 26
Base Durability: 30
Required Strength: 41
  • Fire Resist 14%
Burgundy Amulet of the Apprentice
Burgundy Amulet of the Apprentice
Amulet
  • Fire Resist 12%
  • Fast Cast Rate
Lapis Chain Mail
Lapis Chain Mail
Chain Mail
Defense (base range): 72 to 75
Base Durability: 45
Required Strength: 48
  • Cold Resist 13%
Chain Gloves of Readiness
Chain Gloves of Readiness
Chain Gloves
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 25
  • Slight Attack Rate Increase (10 Points)
Storm Nails
Storm Nails
Chain Boots
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 30
  • Poison Length Reduced by 25%
  • +1 to Dexterity
  • Lightning Resist 12%
  • +6 to Life
  • Poison Resist 10%
Belt
Belt
Defense (base range): 5
Base Durability: 16
Required Strength: 25
Iron Ring of Health
Iron Ring of Health
Ring
  • +37 to Attack Rating
  • Damage Reduced by 1
Worn gear
8 placed / 8 equipped items

Inventory

21 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Chipped Skull
Chipped Skull
Chipped Topaz
Chipped Topaz
Scepter S
Scepter
Damage (base): 5 to 8
Base Durability: 50
Required Strength: 25
Sockets: Socketed
Socketed
No inserted gem was decoded.
Chipped Ruby
Chipped Ruby
Chipped Topaz
Chipped Topaz
Snake's Ring
Snake's Ring
Ring
  • +10 to Mana
Bverrit Keep
Bverrit Keep
Tower Shield
Defense (base range): 22 to 25
Est. Defense: 42 to 45 estimated
Block (base): 24%
Base Durability: 60
Required Strength: 75
  • +20 Defense
  • Fire Resist 25%
  • +5 to Strength
  • Magic Damage Reduced by 4
Flawed Ruby
Flawed Ruby
Ring of the Bat
Ring of the Bat
Ring
  • 8% Mana Stolen Per Hit
Flawed Sapphire
Flawed Sapphire
Corruption Grasp
Corruption Grasp
Ring
  • 14% Better Chance of Getting Magic Item
  • +9 to Max Stamina
  • +24 to Mana
  • +16 to Life
Flawed Skull
Flawed Skull
Chipped Diamond
Chipped Diamond
Chipped Sapphire
Chipped Sapphire
Chipped Ruby
Chipped Ruby
Chipped Diamond
Chipped Diamond
Key
Key
Stack Size: 1 to 6
Rejuvenation Potion
Rejuvenation Potion
Light Healing Potion
Light Healing Potion
Inventory
10 × 4 cells
21 placed / 21 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Tower Shield S
Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
Sockets: Socketed
Socketed
No inserted gem was decoded.
Cleglaw's Claw
Cleglaw's Claw
Small Shield
Defense (base range): 8 to 10
Est. Defense: 25 to 27 estimated
Block (base): 5%
Base Durability: 16
Required Strength: 22
  • +17 Defense
  • Poison Length Reduced by 75%
Viper Bite
Viper Bite
Two-Handed Sword
One-Hand Damage (base): 2 to 9
Calculated One-Hand Damage: 2 to 10 (+12% ED)
Two-Hand Damage (base): 8 to 17
Calculated Two-Hand Damage: 8 to 19 (+12% ED)
Base Durability: 44
Required Strength: 35
Required Dexterity: 27
  • +12% to Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +2 Fire Damage Min
  • +7 Fire Damage Max
  • +1 Points of Mana After Each Kill
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • +78 to Attack Rating
Stash
6 × 4 cells
3 placed / 3 items