DII
Classic Diablo II 1.06b character armory
EF-TBSi
Account: ef-ii
Paladin · Level 1 · Hardcore
Items 25 Skills spent 0 Hardcore Account: ef-ii Server character

Character Stats

Strength25
Energy15
Dexterity20
Vitality25
Life55
Maxlife55
Mana15
Maxmana15
Stamina89
Maxstamina89
Level1

Skills

Spent total: 0

Sacrifice
0
Smite
0
Might
0
Prayer
0
Resist Fire
0
Holy Bolt
0
Holy Fire
0
Thorns
0
Defiance
0
Resist Cold
0
Zeal
0
Charge
0
Blessed Aim
0
Cleansing
0
Resist Lightning
0
Vengeance
0
Blessed Hammer
0
Concentration
0
Holy Freeze
0
Vigor
0
Conversion
0
Holy Shield
0
Holy Shock
0
Sanctuary
0
Meditation
0
Fist of the Heavens
0
Fanaticism
0
Conviction
0
Redemption
0
Salvation
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Short Sword
Short Sword
Damage (base): 2 to 7
Base Durability: 24
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

12 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Eagle Weaver
Eagle Weaver
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 6 to 20 (+21% ED, +7 Max)
Base Durability: 15
  • +15 to Attack Rating
  • +7 to Maximum Damage
  • +2 to Necromancer Skill Levels
  • +21% to Damage
  • +18 to Mana
  • 5% Life Stolen Per Hit
Eagle Master
Eagle Master
Ring
  • +8 to Mana
  • Cold Resist 46%
  • Poison Resist 11%
  • 15% Better Chance of Getting Magic Item
  • +3 to Light Radius
  • +33 to Attack Rating
Grim Beads
Grim Beads
Amulet
  • +1 to Amazon Skill Levels
  • Cold Resist 27%
  • +1 to Mana
  • +35 to Life
Corruption Talisman
Corruption Talisman
Amulet
  • Lightning Resist 7%
  • 10 Damage taken Goes to Mana
  • Cold Resist 15%
  • +52 to Life
  • 32% Better Chance of Getting Magic Item
Blood Hood
Blood Hood
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 55
  • Fire Resist 20%
  • Lightning Resist 48%
  • +2 to Minimum Damage
  • Cold Resist 23%
  • Poison Length Reduced by 25%
Bone Hood
Bone Hood
Crown
Defense (base range): 25 to 45
Est. Defense: 39 to 70 estimated
Base Durability: 50
Required Strength: 44 (base 55)
  • +56% to Defense
  • Lightning Resist 37%
  • +24 to Life
  • Fire Resist 26%
  • Requirements -20%
Grim Star
Grim Star
War Scepter
Damage (base): 7 to 14
Calculated Damage: 12 to 31 (+72% ED, +7 Max)
Two-Hand Damage (base): 3 to 7
Calculated Two-Hand Damage: 5 to 19 (+72% ED, +7 Max)
Base Durability: 70
Required Strength: 55
  • +12 to Dexterity
  • +24 to Mana
  • +2 to Paladin Skill Levels
  • +7 to Maximum Damage
  • +15 to Attack Rating
  • +120 to Attack Rating
  • +72% to Damage
Raven Finger
Raven Finger
Ring
  • 48% Extra Gold From Monsters
  • +20 to Attack Rating
  • Poison Resist 11%
  • 6% Life Stolen Per Hit
Skull Touch
Skull Touch
Ring
  • Lightning Resist 39%
  • Fire Resist 8%
  • +3 to Mana
  • 5% Mana Stolen Per Hit
  • +14 to Strength
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
Bramble Harness
Bramble Harness
War Belt
Defense (base range): 41 to 52
Est. Defense: 63 to 81 estimated
Base Durability: 24
Required Strength: 110
  • +14 to Strength
  • Attacker Takes Damage of 6
  • Fire Resist 30%
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • +56% to Defense
Brimstone Blow
Brimstone Blow
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 49 to 96 (+125% ED)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 49 to 101 (+125% ED)
Base Durability: 55
Required Strength: 100
  • +38 to Life
  • +2 to Barbarian Skill Levels
  • +90% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +55 to Attack Rating
  • +35% to Damage
Gale Bar
Gale Bar
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 42 to 178 (+59% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 42 to 181 (+59% ED)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +85 to Attack Rating
  • +59% to Damage
  • +69 to Attack Rating
  • +6 to Strength
  • +1 Cold Damage Min
  • +1 Cold Damage Max
  • Cold Duration: 125 seconds
  • 8% Life Stolen Per Hit
Inventory
10 × 4 cells
12 placed / 12 items

Stash

7 shown

Container view. Hover, focus, or click an icon to view item details.

Demon Mallet
Demon Mallet
Great Maul
One-Hand Damage (base): 35 to 55
Calculated One-Hand Damage: 109 to 164 (+199% ED, +5 Min)
Two-Hand Damage (base): 35 to 55
Calculated Two-Hand Damage: 109 to 164 (+199% ED, +5 Min)
Base Durability: 60
Required Strength: 99
  • +5 to Minimum Damage
  • Prevent Monster Heal
  • Slight Attack Rate Increase (10 Points)
  • +99% to Damage
  • +139 to Attack Rating
  • +100% to Damage
  • +16 to Mana
Iratha's Cuff
Iratha's Cuff
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Cold Resist 30%
  • Half Freeze Duration
Hailstone Track
Hailstone Track
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 11 to 13 estimated
Base Durability: 18
Required Strength: 50
  • +28 to Life
  • Fire Resist 22%
  • Cold Resist 17%
  • +25% to Defense
  • Half Freeze Duration
  • 32% Better Chance of Getting Magic Item
Pain Shank
Pain Shank
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 13 to 16 estimated
Base Durability: 18
Required Strength: 50
  • +50% to Defense
  • +17 to Strength
  • Faster Run/Walk
  • Fire Resist 24%
  • Lightning Resist 37%
Spirit Knuckle
Spirit Knuckle
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • +9 to Max Stamina
  • +16 to Dexterity
  • Replenish Life +3
  • +39 to Life
  • +1 to Light Radius
  • Fire Resist 11%
Corruption Scarab
Corruption Scarab
Amulet
  • +7 to Mana
  • Half Freeze Duration
  • +20 to Mana
  • Lightning Resist 7%
  • Poison Length Reduced by 25%
Bone Band
Bone Band
Ring
  • 53% Extra Gold From Monsters
  • Half Freeze Duration
  • +4 to Dexterity
  • Poison Resist 12%
  • +15 to each Resistance
  • Cold Resist 32%
Stash
6 × 4 cells
7 placed / 7 items