DII
Classic Diablo II 1.06b character armory
PurpleMin
Account: doroco2
Paladin · Level 1
Items 19 Skills spent 0 Account: doroco2 Server character

Character Stats

Strength25
Energy15
Dexterity20
Vitality25
Life55
Maxlife55
Mana15
Maxmana15
Stamina89
Maxstamina89
Level1
Experience64

Skills

Spent total: 0

Sacrifice
0
Smite
0
Might
0
Prayer
0
Resist Fire
0
Holy Bolt
0
Holy Fire
0
Thorns
0
Defiance
0
Resist Cold
0
Zeal
0
Charge
0
Blessed Aim
0
Cleansing
0
Resist Lightning
0
Vengeance
0
Blessed Hammer
0
Concentration
0
Holy Freeze
0
Vigor
0
Conversion
0
Holy Shield
0
Holy Shock
0
Sanctuary
0
Meditation
0
Fist of the Heavens
0
Fanaticism
0
Conviction
0
Redemption
0
Salvation
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Short Sword
Short Sword
Damage (base): 2 to 7
Base Durability: 24
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Carrion Shell
Carrion Shell
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
  • +5 to Life
  • +31 to Mana
  • Fire Resist 28%
  • Attacker Takes Damage of 1
  • +13 to Dexterity
  • Cold Resist 24%
Cruel Nock
Cruel Nock
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 18 to 94 (+87% ED, +5 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 18 to 98 (+87% ED, +5 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +126 to Attack Rating
  • +87% to Damage
  • +90 to Attack Rating
  • +5 to Maximum Damage
  • Cold Resist 19%
  • Replenish Life +3
Plague Fletch
Plague Fletch
Short Siege Bow
One-Hand Damage (base): 13 to 29
Calculated One-Hand Damage: 27 to 60 (+110% ED)
Two-Hand Damage (base): 13 to 30
Calculated Two-Hand Damage: 27 to 63 (+110% ED)
Missile Damage (base): 12 to 26
Required Strength: 65
Required Dexterity: 80
  • +8 Poison Damage Min
  • +24 Poison Damage Max
  • Poison Length 75 seconds
  • Slight Attack Rate Increase (10 Points)
  • +16 to Life
  • +77 to Attack Rating
  • +43% to Damage
  • +67% to Damage
  • +103 to Attack Rating
Blood Pelt
Blood Pelt
Breast Plate
Defense (base range): 65 to 68
Base Durability: 50
Required Strength: 18 (base 30)
  • Requirements -40%
  • Fire Resist 15%
  • +41 to Life
  • Lightning Resist 39%
Viper Coil
Viper Coil
Ring
  • +3 to Light Radius
  • +15 to each Resistance
  • +1 to Maximum Damage
  • +27 to Mana
  • +5 to Mana
Mephisto's Soulstone
Mephisto's Soulstone
Imp Clutches
Imp Clutches
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Light Radius
  • Slight Attack Rate Increase (10 Points)
  • Lightning Resist 30%
  • Cold Resist 17%
  • Poison Resist 18%
  • +26 to Life
Inventory
10 × 4 cells
9 placed / 9 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Death Spike
Death Spike
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 44 to 187 (+66% ED, +2 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 44 to 191 (+66% ED, +2 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +109 to Attack Rating
  • +66% to Damage
  • +2 to Maximum Damage
  • +140 to Attack Rating
  • +12 to Strength
  • Greatly Attack Rate Increase (40 Points)
  • Cold Resist 19%
Cruel Quarrel
Cruel Quarrel
Chu-Ko-Nu
One-Hand Damage (base): 14 to 30
Calculated One-Hand Damage: 28 to 70 (+85% ED, +3 Min, +15 Max)
Two-Hand Damage (base): 14 to 32
Calculated Two-Hand Damage: 28 to 74 (+85% ED, +3 Min, +15 Max)
Missile Damage (base): 14 to 27
Required Strength: 80
Required Dexterity: 95
  • +3 to Minimum Damage
  • +58 to Attack Rating
  • +15 to Maximum Damage
  • Fire Resist 26%
  • +126 to Attack Rating
  • +85% to Damage
Horadric Cube
Horadric Cube
Fiend Slippers
Fiend Slippers
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Fire Resist 21%
  • Poison Resist 12%
  • Replenish Life +3
  • Cold Resist 29%
  • Faster Run/Walk
  • +16 to Strength
Stash
6 × 4 cells
4 placed / 4 items