DII
Classic Diablo II 1.06b character armory
KURWA
Account: donnie
Barbarian · Level 1 · Hardcore
Items 22 Skills spent 0 Hardcore Account: donnie Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

10 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Angelic Mantle
Angelic Mantle
Ring Mail
Defense (base range): 45 to 48
Est. Defense: 63 to 67 estimated
Base Durability: 26
Required Strength: 36
  • Damage Reduced by 3
  • +40% to Defense
Raven Bludgeon
Raven Bludgeon
War Hammer
Damage (base): 11 to 20
Calculated Damage: 15 to 27 (+38% ED)
Base Durability: 55
Required Strength: 53
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • +38% to Damage
  • +1 to Barbarian Skill Levels
  • Slight Attack Rate Increase (10 Points)
  • +19 to Attack Rating
  • 9% Mana Stolen Per Hit
Lenymo
Lenymo
Sash
Defense (base range): 2
Base Durability: 12
  • +15 to Mana
  • Regenerate Mana 30%
  • +5 to each Resistance
  • +1 to Light Radius
Imp Loom
Imp Loom
Repeating Crossbow
One-Hand Damage (base): 6 to 12
Calculated One-Hand Damage: 10 to 22 (+76% ED, +1 Max)
Two-Hand Damage (base): 6 to 12
Calculated Two-Hand Damage: 10 to 22 (+76% ED, +1 Max)
Missile Damage (base): 6 to 12
Required Strength: 40
Required Dexterity: 50
  • +76% to Damage
  • +1 to Amazon Skill Levels
  • +76 to Attack Rating
  • +1 to Maximum Damage
Ring of Accuracy
Ring of Accuracy
Ring
  • +8 to Dexterity
Amulet of the Bat
Amulet of the Bat
Amulet
  • 8% Mana Stolen Per Hit
Boots of Fortune
Boots of Fortune
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • 22% Better Chance of Getting Magic Item
Hotspur
Hotspur
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • 15% To Maximum Fire Resist
  • +15 to Life
  • +3 Fire Damage Min
  • +6 Fire Damage Max
  • Fire Resist 15%
Hotspur
Hotspur
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • 15% To Maximum Fire Resist
  • +15 to Life
  • +3 Fire Damage Min
  • +6 Fire Damage Max
  • Fire Resist 15%
Goblin Toe
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
  • 25% Chance of Crushing Blow
  • Damage Reduced by 1
  • Magic Damage Reduced by 1
  • +5 Defense
  • -1 to Light Radius
Inventory
10 × 4 cells
10 placed / 10 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Sigon's Shelter
Sigon's Shelter
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 160 to 168 estimated
Base Durability: 55
Required Strength: 70
  • +25% to Defense
  • Lightning Resist 30%
Cleglaw's Pincers
Cleglaw's Pincers
Chain Gloves
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 25
  • Knockback
  • Slows Target By 25%
Cleglaw's Pincers
Cleglaw's Pincers
Chain Gloves
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 25
  • Knockback
  • Slows Target By 25%
Meteoric Ring of Accuracy
Meteoric Ring of Accuracy
Ring
  • +127 to Attack Rating
  • +9 to Dexterity
Ring of the Ox
Ring of the Ox
Ring
  • +8 to Strength
Bitter Quill
Bitter Quill
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 4 to 35 (+54% ED)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 4 to 35 (+54% ED)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +20 to Dexterity
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +54% to Damage
  • +24 to Attack Rating
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
Stash
6 × 4 cells
6 placed / 6 items