DII
Classic Diablo II 1.06b character armory
BOWY
Account: czo1
Amazon · Level 1 · Hardcore
Items 10 Skills spent 0 Hardcore Account: czo1 Server character

Character Stats

Strength20
Energy15
Dexterity25
Vitality20
Life50
Maxlife50
Mana15
Maxmana15
Stamina84
Maxstamina84
Level1

Skills

Spent total: 0

Magic Arrow
0
Fire Arrow
0
Inner Sight
0
Critical Strike
0
Jab
0
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Stoutnail
Stoutnail
Spiked Club
Damage (base): 5 to 6
Calculated Damage: 10 to 12 (+100% ED)
Base Durability: 36
  • Attacker Takes Damage of 1
  • +100% to Damage
  • +15 to Life
  • Magic Damage Reduced by 2
Worn gear
1 placed / 1 equipped item

Inventory

2 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Bramble Harp
Bramble Harp
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 38 to 86 (+153% ED, +3 Min)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 38 to 88 (+153% ED, +3 Min)
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
  • +3 to Minimum Damage
  • +113 to Attack Rating
  • +66% to Damage
  • +1 Cold Damage Min
  • +4 Cold Damage Max
  • Cold Duration: 125 seconds
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • Fire Resist 18%
  • +87% to Damage
Pain Needle
Pain Needle
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 16 to 100 (+67% ED, +20 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 16 to 103 (+67% ED, +20 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +147 to Attack Rating
  • +3 to Light Radius
  • +20 to Maximum Damage
  • +101 to Attack Rating
  • +67% to Damage
  • Slight Attack Rate Increase (10 Points)
Inventory
10 × 4 cells
2 placed / 2 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Eagle Dart
Eagle Dart
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 26 to 133 (+162% ED, +8 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 26 to 139 (+162% ED, +8 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +124 to Attack Rating
  • +89% to Damage
  • +10 Fire Damage Min
  • +16 Fire Damage Max
  • Cold Resist 13%
  • +8 to Maximum Damage
  • +16 to Life
  • +73% to Damage
Brimstone Fletch
Brimstone Fletch
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 25 to 107 (+123% ED, +3 Min)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 25 to 111 (+123% ED, +3 Min)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +60% to Damage
  • +3 to Minimum Damage
  • +92 to Attack Rating
  • +63% to Damage
  • Cold Resist 10%
  • +7 to Dexterity
Rune Song
Rune Song
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 3 to 47 (+20% ED, +20 Max)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 3 to 47 (+20% ED, +20 Max)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • Attack Rate Increase (20 Points)
  • Fire Resist 10%
  • +12 to Attack Rating
  • +20% to Damage
  • +90 to Attack Rating
  • +20 to Maximum Damage
Stash
6 × 4 cells
3 placed / 3 items