DII
Classic Diablo II 1.06b character armory
Items_II
Account: crazykirpich
Barbarian · Level 1
Items 20 Skills spent 0 Account: crazykirpich Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana16.09
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Bloodfist
Bloodfist
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Minimum Damage
  • +40 to Life
  • Fastest Hit Recovery
Ume's Lament
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +2 to Necromancer Skill Levels
  • +40 to Mana
  • Fastest Cast Rate
  • Hit Causes Monster to Flee
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
3 placed / 3 equipped items

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Gnarled Staff of Slaying
Gnarled Staff of Slaying
Gnarled Staff
One-Hand Damage (base): 4 to 12
Calculated One-Hand Damage: 4 to 17 (+5 Max)
Two-Hand Damage (base): 4 to 12
Calculated Two-Hand Damage: 4 to 17 (+5 Max)
Base Durability: 35
  • +5 to Maximum Damage
Raven Wood
Raven Wood
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 20 to 102 (+44% ED, +12 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 20 to 102 (+44% ED, +12 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +73 to Attack Rating
  • Slight Attack Rate Increase (10 Points)
  • +1 Points of Mana After Each Kill
  • +44% to Damage
  • +12 to Maximum Damage
Silks of the Victor
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
  • 5% Mana Stolen Per Hit
  • +1 To All Skills
  • +2 to Light Radius
Culwen's Point
Culwen's Point
War Sword
Damage (base): 8 to 20
Base Durability: 44
Required Strength: 71
Required Dexterity: 45
  • +1 To All Skills
  • Poison Length Reduced by 50%
  • Faster Hit Recovery
  • Faster Block Rate
  • +60 to Attack Rating
Eagle Talisman
Eagle Talisman
Amulet
  • +13 to Dexterity
  • +1 to Light Radius
  • +1 to Paladin Skill Levels
  • +5 to Life
  • Lightning Resist 15%
Shadow Bludgeon
Shadow Bludgeon
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 143 to 228 (+131% ED, +3 Min)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 143 to 233 (+131% ED, +3 Min)
Base Durability: 60
Required Strength: 169
  • +107 to Attack Rating
  • +69% to Damage
  • Cold Resist 14%
  • +62% to Damage
  • +3 to Minimum Damage
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
Corruption Gyre
Corruption Gyre
Ring
  • +27 to Life
  • +1 to Dexterity
  • +4 to Strength
  • +136 to Attack Rating
  • Cold Resist 15%
Glimmering Chain Gloves of Fortune
Glimmering Chain Gloves of Fortune
Chain Gloves
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 25
  • +1 to Light Radius
  • 31% Better Chance of Getting Magic Item
Inventory
10 × 4 cells
8 placed / 8 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Dread Song
Dread Song
War Staff
One-Hand Damage (base): 12 to 28
Two-Hand Damage (base): 12 to 28
Base Durability: 50
  • +1 to Mana
  • Cold Resist 9%
  • +55 to Attack Rating
  • +2 to Sorceress Skill Levels
  • +4 to Life
  • Attack Rate Increase (20 Points)
Steeldriver
Steeldriver
Great Maul
One-Hand Damage (base): 35 to 55
Two-Hand Damage (base): 35 to 55
Base Durability: 60
Required Strength: 49 (base 99)
  • Requirements -50%
  • Greatly Attack Rate Increase (30 Points)
  • Heal Stamina +25%
Hailstone Chain
Hailstone Chain
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 12 to 17 estimated
Base Durability: 24
Required Strength: 60
  • +39 to Life
  • Poison Resist 28%
  • Attacker Takes Damage of 1
  • +18 to Mana
  • Replenish Life +5
  • +61% to Defense
Viper Hood
Viper Hood
Bone Helm
Defense (base range): 33 to 36
Base Durability: 40
Required Strength: 25
  • +11 to Dexterity
  • Fast Hit Recovery
  • +35 to Life
  • Cold Resist 8%
  • +34 to Mana
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
Stash
6 × 4 cells
5 placed / 5 items