DII
Classic Diablo II 1.06b character armory
BrekWeapon-A
Account: breknog
Barbarian · Level 1
Items 12 Skills spent 0 Account: breknog Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Loath Knell
Loath Knell
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 5 to 15 (+4 Max)
Base Durability: 15
  • +52 to Attack Rating
  • Fast Cast Rate
  • +1 Fire Damage Min
  • +3 Fire Damage Max
  • +2 to Necromancer Skill Levels
  • +5 to Mana
  • +4 to Maximum Damage
Glyph Nock
Glyph Nock
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 26 to 77 (+92% ED, +12 Max)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 26 to 79 (+92% ED, +12 Max)
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
  • Slight Attack Rate Increase (10 Points)
  • +12 to Maximum Damage
  • +122 to Attack Rating
  • +92% to Damage
  • Cold Resist 44%
  • Poison Resist 18%
Gale Blow
Gale Blow
Grave Wand
Damage (base): 13 to 29
Two-Hand Damage (base): 13 to 30
Base Durability: 15
Required Strength: 25
  • +13 to Mana
  • +2 to Necromancer Skill Levels
  • +32 to Attack Rating
  • Slight Attack Rate Increase (10 Points)
  • +54 to Mana
  • Fastest Cast Rate
Ghoul Mallet
Ghoul Mallet
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 44 to 102 (+101% ED, +16 Max)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 44 to 106 (+101% ED, +16 Max)
Base Durability: 55
Required Strength: 100
  • +120 to Attack Rating
  • +69% to Damage
  • Fire Resist 13%
  • +16 to Maximum Damage
  • Greatly Attack Rate Increase (40 Points)
  • +8 Poison Damage Min
  • +24 Poison Damage Max
  • Poison Length 75 seconds
  • +32% to Damage
Armageddon Cleaver
Armageddon Cleaver
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 65 to 122 (+174% ED, +13 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 123 to 232 (+174% ED, +13 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • +96% to Damage
  • Poison Resist 20%
  • +116 to Attack Rating
  • +78% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • Knockback
  • +13 to Maximum Damage
Inventory
10 × 4 cells
5 placed / 5 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Carrion Needle
Carrion Needle
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 18 to 103 (+81% ED, +17 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 18 to 107 (+81% ED, +17 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • Poison Resist 14%
  • +2 to Amazon Skill Levels
  • +81% to Damage
  • +17 to Maximum Damage
Dread Flight
Dread Flight
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 18 to 92 (+87% ED, +3 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 18 to 96 (+87% ED, +3 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +119 to Attack Rating
  • Attack Rate Increase (20 Points)
  • +3 to Maximum Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +122 to Attack Rating
  • +87% to Damage
Viper Scythe
Viper Scythe
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 49 to 95 (+108% ED, +12 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 93 to 178 (+108% ED, +12 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • +12 to Maximum Damage
  • Greatly Attack Rate Increase (40 Points)
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +51% to Damage
  • Poison Resist 12%
  • +81 to Attack Rating
  • +57% to Damage
Stash
6 × 4 cells
3 placed / 3 items