DII
Classic Diablo II 1.06b character armory
OneStepCloser
Account: bloodgore1
Barbarian · Level 8
Items 46 Skills spent 6 Account: bloodgore1 Server character

Character Stats

Strength40
Energy10
Dexterity30
Vitality40
Skillpoints2
Life112.84
Maxlife129
Mana47
Maxmana17
Stamina113
Maxstamina113
Level8
Experience35448
Stashgold4658

Skills

Spent total: 6

Bash
1
Sword Mastery
0
Axe Mastery
0
Mace Mastery
2
Howl
1
Find Potion
0
Leap
1
Double Swing
1
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

6 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Amulet of the Viper
Amulet of the Viper
Top of the Horadric Staff
  • +10 to Mana
  • Poison Resist 25%
  • +10 to Life
Crimson Ring of Dexterity
Crimson Ring of Dexterity
Ring
  • Fire Resist 8%
  • +1 to Dexterity
Nightsmoke
Nightsmoke
Belt
Defense (base range): 5
Base Durability: 16
Required Strength: 25
  • +10 to each Resistance
  • 50 Damage taken Goes to Mana
  • +20 to Mana
  • Damage Reduced by 2
Ring of the Bat
Ring of the Bat
Ring
  • 5% Mana Stolen Per Hit
Infernal Cranium
Infernal Cranium
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • +10 to each Resistance
  • 20 Damage taken Goes to Mana
Heavy Boots of Remedy
Heavy Boots of Remedy
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Poison Length Reduced by 25%
Worn gear
6 placed / 6 equipped items

Inventory

21 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Chipped Sapphire
Chipped Sapphire
Chipped Sapphire
Chipped Sapphire
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Chipped Skull
Chipped Skull
Chipped Skull
Chipped Skull
Horadric Cube
Horadric Cube
Chipped Ruby
Chipped Ruby
Ruby
Ruby
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Gold Flail of Swiftness
Gold Flail of Swiftness
Flail
Damage (base): 1 to 15
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
  • +83 to Attack Rating
  • Attack Rate Increase (30 Points)
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Staff of Kings
Staff of Kings
Shaft of the Horadric Staff
One-Hand Damage (base): 10 to 15
Two-Hand Damage (base): 10 to 15
Base Durability: 45
Required Strength: 25
Required Dexterity: 35
  • +10 to each Resistance
  • Greatly Attack Rate Increase (50 Points)
Chipped Topaz
Chipped Topaz
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Light Healing Potion
Light Healing Potion
Berserker's Hatchet
Berserker's Hatchet
Double Axe
Damage (base): 5 to 12
Base Durability: 24
Required Strength: 43
  • 30% Bonus to Attack Rating
  • 5% Mana Stolen Per Hit
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Inventory
10 × 4 cells
21 placed / 21 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Scepter S
Scepter
Damage (base): 5 to 8
Base Durability: 50
Required Strength: 25
Sockets: Socketed
Socketed
No inserted gem was decoded.
Hailstone Brow
Hailstone Brow
Full Helm
Defense (base range): 23 to 26
Base Durability: 30
Required Strength: 41
  • Fast Hit Recovery
  • Lightning Resist 7%
  • +19 to Life
  • Cold Resist 5%
  • Attacker Takes Damage of 1
Soul Fletch
Soul Fletch
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 3 to 7 (+12% ED, +1 Min)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 3 to 6 (+12% ED, +1 Min)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • Lightning Resist 8%
  • Poison Resist 8%
  • 5% Mana Stolen Per Hit
  • Attack Rate Increase (20 Points)
  • +1 to Minimum Damage
  • +12% to Damage
Morning Star of Lightning
Morning Star of Lightning
Morning Star
Damage (base): 5 to 12
Base Durability: 72
Required Strength: 36
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
Stash
6 × 4 cells
4 placed / 4 items

Cube

4 shown

Container view. Hover, focus, or click an icon to view item details.

Scepter S
Scepter
Damage (base): 5 to 8
Base Durability: 50
Required Strength: 25
Sockets: Socketed
Socketed
No inserted gem was decoded.
Chipped Sapphire
Chipped Sapphire
Large Shield of the Jackal
Large Shield of the Jackal
Large Shield
Defense (base range): 12 to 14
Block (base): 12%
Base Durability: 24
Required Strength: 34
  • +3 to Life
Azure Amulet
Azure Amulet
Amulet
  • Cold Resist 9%
Cube
3 × 4 cells
4 placed / 4 items