DII
Classic Diablo II 1.06b character armory
Jolinar
Account: anubys
Amazon · Level 8
Items 26 Skills spent 7 Account: anubys Server character

Character Stats

Strength35
Energy15
Dexterity45
Vitality20
Life48.92
Maxlife64
Mana18.83
Maxmana25.5
Stamina91
Maxstamina91
Level8
Experience40618
Gold3183
Stashgold15267

Skills

Spent total: 7

Magic Arrow
1
Fire Arrow
0
Inner Sight
0
Critical Strike
2
Jab
0
Cold Arrow
0
Multiple Shot
3
Dodge
1
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

7 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Crimson Cap of Warding
Crimson Cap of Warding
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • Fire Resist 5%
  • Magic Damage Reduced by 1
Glowing Leather Armor of Balance
Glowing Leather Armor of Balance
Leather Armor
Defense (base range): 14 to 17
Base Durability: 24
Required Strength: 15
  • +2 to Light Radius
  • Fast Hit Recovery
Glowing Ring
Glowing Ring
Ring
  • +2 to Light Radius
Sash
Sash
Defense (base range): 2
Base Durability: 12
Crimson Heavy Boots
Crimson Heavy Boots
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Fire Resist 9%
Witherstring
Witherstring
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 3 to 10 (+1 Min, +3 Max)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 3 to 9 (+1 Min, +3 Max)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • Greatly Attack Rate Increase (1 Points)
  • +1 to Minimum Damage
  • +3 to Maximum Damage
  • +50 to Attack Rating
  • Fires Magic Arrows
Arrows
Arrows
Stack Size: 100 to 250
Worn gear
7 placed / 7 equipped items

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Hellclap
Hellclap
Short War Bow
One-Hand Damage (base): 6 to 14
Two-Hand Damage (base): 6 to 14
Missile Damage (base): 6 to 14
Required Strength: 35
Required Dexterity: 55
  • Slight Attack Rate Increase (10 Points)
  • +6 Fire Damage Min
  • +9 Fire Damage Max
  • +20 to Attack Rating
  • Fire Resist 40%
  • +12 to Dexterity
Key
Key
Stack Size: 1 to 6
Arrows
Arrows
Stack Size: 100 to 250
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Eagle Needle
Eagle Needle
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 9 to 34 (+50% ED, +5 Min)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 9 to 34 (+50% ED, +5 Min)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +10 Fire Damage Min
  • +16 Fire Damage Max
  • 7% Mana Stolen Per Hit
  • +33% to Damage
  • +5 to Minimum Damage
  • +16 to Attack Rating
  • +17% to Damage
  • Fire Resist 10%
Inventory
10 × 4 cells
8 placed / 8 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Blastbark
Blastbark
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 4 to 34 (+50% ED)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 4 to 34 (+50% ED)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +50% to Damage
  • +5 to Strength
  • +1 to Amazon Skill Levels
  • 3% Mana Stolen Per Hit
Vidala's Barb
Vidala's Barb
Long Battle Bow
One-Hand Damage (base): 3 to 18
Two-Hand Damage (base): 3 to 18
Missile Damage (base): 3 to 18
Required Strength: 40
Required Dexterity: 50
  • +1 Lightning Damage Min
  • +20 Lightning Damage Max
Vidala's Ambush
Vidala's Ambush
Leather Armor
Defense (base range): 14 to 17
Est. Defense: 64 to 67 estimated
Base Durability: 24
Required Strength: 15
  • +50 Defense
  • +11 to Dexterity
Stash
6 × 4 cells
3 placed / 3 items