DII
Classic Diablo II 1.06b character armory
Anti
Account: anti
Amazon · Level 51
Items 54 Skills spent 62 Account: anti Server character

Character Stats

Strength95
Energy15
Dexterity145
Vitality85
Life405
Maxlife405
Mana174
Maxmana90
Stamina199
Maxstamina199
Level51
Experience52430977
Gold645
Stashgold87119

Skills

Spent total: 62

Magic Arrow
1
Fire Arrow
1
Inner Sight
1
Critical Strike
8
Jab
1
Cold Arrow
1
Multiple Shot
9
Dodge
5
Power Strike
0
Poison Javelin
0
Exploding Arrow
1
Slow Missiles
1
Avoid
4
Impale
0
Lightning Bolt
0
Ice Arrow
1
Guided Arrow
11
Penetrate
1
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
1
Decoy
0
Evade
5
Fend
0
Freezing Arrow
1
Valkyrie
0
Pierce
9
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Fiend Visor
Fiend Visor
Great Helm
Defense (base range): 30 to 35
Base Durability: 40
Required Strength: 37 (base 63)
  • Poison Length Reduced by 25%
  • Fire Resist 19%
  • Magic Damage Reduced by 1
  • Lightning Resist 41%
  • Requirements -40%
  • +2 to Mana
The Eye of Etlich
The Eye of Etlich
Amulet
  • +10 Defense vs Missile
  • +1 to Light Radius
  • +1 To All Skills
  • 3% Life Stolen Per Hit
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 50 seconds
Goldskin
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
  • +75 Defense
  • +30 to each Resistance
  • Attacker Takes Damage of 1
  • +2 to Light Radius
Amber Ring of the Bat
Amber Ring of the Bat
Ring
  • Lightning Resist 48%
  • 7% Mana Stolen Per Hit
Blood Grip
Blood Grip
Ring
  • 10% Better Chance of Getting Magic Item
  • Magic Damage Reduced by 2
  • 8% Mana Stolen Per Hit
  • +51 to Mana
Carrion Winding
Carrion Winding
Heavy Belt
Defense (base range): 6
Base Durability: 18
Required Strength: 45
  • Fire Resist 23%
  • Cold Resist 28%
  • Lightning Resist 19%
  • +1 to Light Radius
  • 120% Extra Gold From Monsters
Spirit Shank
Spirit Shank
Chain Boots
Defense (base range): 8 to 9
Est. Defense: 12 to 14 estimated
Base Durability: 16
Required Strength: 30
  • Fire Resist 27%
  • Cold Resist 30%
  • Faster Run/Walk
  • +60% to Defense
  • Poison Length Reduced by 25%
  • +10 to Dexterity
Rune Hand
Rune Hand
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +33 to Mana
  • +1 Fire Damage Min
  • +4 Fire Damage Max
  • Lightning Resist 19%
  • Cold Resist 19%
  • Half Freeze Duration
  • Slight Attack Rate Increase (10 Points)
Stone Loom
Stone Loom
Chu-Ko-Nu
One-Hand Damage (base): 14 to 30
Calculated One-Hand Damage: 34 to 73 (+146% ED)
Two-Hand Damage (base): 14 to 32
Calculated Two-Hand Damage: 34 to 78 (+146% ED)
Missile Damage (base): 14 to 27
Required Strength: 80
Required Dexterity: 95
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +136 to Attack Rating
  • +96% to Damage
  • +50% to Damage
  • +4 to Dexterity
Bolts
Bolts
Stack Size: 60 to 150
Worn gear
10 placed / 10 equipped items

Inventory

20 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horadric Cube
Horadric Cube
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Super Mana Potion
Super Mana Potion
Greater Mana Potion
Greater Mana Potion
Super Mana Potion
Super Mana Potion
Bolts
Bolts
Stack Size: 60 to 150
Bolts
Bolts
Stack Size: 60 to 150
Super Mana Potion
Super Mana Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Bolts
Bolts
Stack Size: 60 to 150
Iratha's Cord
Iratha's Cord
Heavy Belt
Defense (base range): 6
Est. Defense: 31 estimated
Base Durability: 18
Required Strength: 45
  • +25 Defense
  • +5 to Minimum Damage
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Inventory
10 × 4 cells
20 placed / 20 items

Stash

11 shown

Container view. Hover, focus, or click an icon to view item details.

Bloodfist
Bloodfist
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Minimum Damage
  • +40 to Life
  • Fastest Hit Recovery
Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Death's Guard
Death's Guard
Sash
Defense (base range): 2
Est. Defense: 22 estimated
Base Durability: 12
  • +20 Defense
  • Cannot Be Frozen
Perfect Skull
Perfect Skull
Perfect Skull
Perfect Skull
Skull
Skull
Flawless Skull
Flawless Skull
Storm Tread
Storm Tread
Greaves
Defense (base range): 12 to 15
Est. Defense: 17 to 21 estimated
Base Durability: 24
Required Strength: 70
  • Faster Run/Walk
  • Lightning Resist 45%
  • +2 to Dexterity
  • +45% to Defense
  • Fastest Hit Recovery
  • Poison Resist 8%
Full Rejuvenation Potion
Full Rejuvenation Potion
Full Rejuvenation Potion
Full Rejuvenation Potion
Full Rejuvenation Potion
Full Rejuvenation Potion
Stash
6 × 4 cells
11 placed / 11 items

Cube

1 shown

Container view. Hover, focus, or click an icon to view item details.

Dire Rock
Dire Rock
Tower Shield
Defense (base range): 22 to 25
Est. Defense: 27 to 31 estimated
Block (base): 24%
Base Durability: 60
Required Strength: 75
  • Lightning Resist 27%
  • +13 to Mana
  • +25% to Defense
  • Fastest Hit Recovery
  • +10% Increased Blocking
Cube
3 × 4 cells
1 placed / 1 item